Gameplay Software Engineer III

Experis Technology Group

Bell Gardens (CA)

On-site

USD 170,000 - 185,000

Full time

2 days ago
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Benefits offered by this job

Medical plans
Dental plan
Vision plan
401(k) with match
Weekly pay

Job summary

Games & Interactive Entertainment is seeking a Gameplay Software Engineer III in Bell Gardens, CA to join the Engineering organization supporting the Gameplay team. The role focuses on shipping high-quality gameplay features, clean code, and cross-platform performance optimization.

The candidate should have a BS in CS/Engineering or equivalent, 5–7 years of game development experience, and strong skills in C#, OOP, and component-based architecture.

Qualifications

  • BS in CS/Engineering or equivalent industry experience.
  • 5–7 years of game development experience.
  • Proficiency in C#, object-oriented programming, and component-oriented architecture.
  • Ability to work independently with minimal outside supervision.
  • Experience building and shipping software through requirements, development, test, release, and sustaining engineering.

Responsibilities

  • Work with a team of engineers to implement new features into Beat Saber, including integrating new platform services, game content, and more.
  • Own major areas of the codebase—maintain, improve, and help ensure long-term code quality and stability.
  • Optimize gameplay and supporting systems for best performance across platforms.
  • Contribute across the product development lifecycle, from requirements definition and specifications through development, testing, release, and sustaining engineering.
  • Write super-clean, encapsulated, testable, and well-documented code that teammates can confidently build on.

Skills

C#
OOP
Component-based
Independent work
SDLC

Education

BS in Computer Science/Engineering

Tools

Unity
Version control
Build systems

Job description

Our client, Games & Interactive Entertainment is seeking a Gameplay Software Engineer III to join their team. As a Gameplay Software Engineer III, you will be part of the Engineering organization supporting the Gameplay team. The ideal candidate will have a strong drive to ship high-quality gameplay features, a commitment to clean and testable code, and the ability to optimize performance across platforms—skills that will align successfully in the organization.

Job Title:Gameplay Software Engineer III

Location:Bell Gardens, CA

Pay Range:$85

What's the Job?
  • Work with a team of engineers to implement new features into Beat Saber, including integrating new platform services, game content, and more.
  • Own major areas of the codebase—maintain, improve, and help ensure long-term code quality and stability.
  • Optimize gameplay and supporting systems for best performance across platforms.
  • Contribute across the product development lifecycle, from requirements definition and specifications through development, testing, release, and sustaining engineering.
  • Write super-clean, encapsulated, testable, and well-documented code that teammates can confidently build on.
What's Needed?
  • BS in Computer Science/Engineering or equivalent industry experience.
  • 5–7 years of game development experience.
  • Proficiency in C#, object-oriented programming, and component-oriented architecture.
  • Ability to work independently with minimal outside supervision.
  • Experience building and shipping software through requirements, development, test, release, and sustaining engineering.
What's in it for me?
  • Opportunity to own meaningful gameplay areas of a well-known title and directly impact player experience.
  • A collaborative, fast-paced environment where you can adapt plans and react to change.
  • Clear expectations around code quality, stability, and performance—so your engineering craft matters.
  • Support for working across the full product lifecycle, from planning to sustaining engineering.
  • The chance to grow with a team that has hired multiple candidates into this role and values relevant game development experience.
Upon completion of waiting period consultants are eligible for:
  • Medical and Prescription Drug Plans
  • Dental Plan
  • Vision Plan
  • Health Savings Account
  • Health Flexible Spending Account
  • Dependent Care Flexible Spending Account
  • Supplemental Life Insurance
  • Short Term and Long Term Disability Insurance
  • Business Travel Insurance
  • 401(k), Plus Match
  • Weekly Pay

Pursuant to the California Fair Chance Act, Los Angeles County Fair Chance Ordinance for Employers, Los Angeles Fair Chance Initiative for Hiring Ordinance, and San Francisco Fair Chance Ordinance, qualified applicants will be considered for assignment with arrest and conviction records. Criminal history may have a direct, adverse, and negative relationship with some of the material job duties of this position. These include the duties and responsibilities listed above, as well as the abilities to adhere to company policies, exercise sound judgment, effectively manage stress and work safely and respectfully with others, exhibit trustworthiness, meet client expectations, standards, and accompanying requirements, and safeguard business operations and company reputation.

Preferred Qualifications
  • Working knowledge of 3D math.
  • Extensive experience with Unity, including non-game loop features such as asset bundles, shaders, particle systems, and editor tool creation.
  • Previous experience developing for current generation of gaming platforms.
  • Experience with version control and build systems.
Nice to Haves
  • Meta Horizon experience.
  • Art/3D modeling experience.
Additional Notes (From the Team)
  • We have hired 4 CWs in this position before. Prior experience with Horizon, or with game development has been very helpful.
  • Must have experience building games.
  • Experience with AI coding, and AI systems (e.g. writing skills).
  • Experience working with partners from other organizations.
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