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Beat Saber is looking for a Gameplay Engineer to develop and integrate gameplay features, platform services, and game content, owning major areas of the codebase. You will optimize performance across platforms and contribute from requirements through testing, release, and ongoing support.
The role requires a bachelor’s degree in CS or engineering and 5–7 years of game development experience, with strong C#, OOP, and Unity skills.
Develop and integrate gameplay features, platform services, and game content for Beat Saber while owning and maintaining major areas of its codebase. Optimize performance across platforms and contribute throughout the product lifecycle, from requirements and development through testing, release, and ongoing support.
Candidates need a bachelor's degree in computer science or engineering, or equivalent industry experience, and 5–7 years of game development experience. Required capabilities include C#, object-oriented programming, component-oriented architecture, independent work, and experience delivering software through the full development lifecycle.
C#, Game Development, Gameplay Engineering, Unity, Object-Oriented Programming, Component-Oriented Architecture, 3D Math, Performance Optimization, Software Testing, Code Quality, Version Control, Build Systems, Asset Bundles, Shaders, Particle Systems, Editor Tool Creation
Medical Insurance, Prescription Drug Coverage, Dental Insurance, Vision Insurance, Health Savings Account, Health Flexible Spending Account, Dependent Care Flexible Spending Account, Supplemental Life Insurance, Short-Term Disability Insurance, Long-Term Disability Insurance, Business Travel Insurance, 401(k) With Employer Match, Weekly Pay