Gameplay Software Engineer III: Own Core Beat Saber Features

Experis Technology Group

Bell Gardens (CA)

On-site

USD 170,000 - 185,000

Full time

3 days ago
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Benefits offered by this job

Medical plans
Dental plan
Vision plan
401(k) with match
Weekly pay

Job summary

Games & Interactive Entertainment is seeking a Gameplay Software Engineer III in Bell Gardens, CA to join the Engineering organization supporting the Gameplay team. The role focuses on shipping high-quality gameplay features, clean code, and cross-platform performance optimization.

The candidate should have a BS in CS/Engineering or equivalent, 5–7 years of game development experience, and strong skills in C#, OOP, and component-based architecture.

Qualifications

  • BS in CS/Engineering or equivalent industry experience.
  • 5–7 years of game development experience.
  • Proficiency in C#, object-oriented programming, and component-oriented architecture.
  • Ability to work independently with minimal outside supervision.
  • Experience building and shipping software through requirements, development, test, release, and sustaining engineering.

Responsibilities

  • Work with a team of engineers to implement new features into Beat Saber, including integrating new platform services, game content, and more.
  • Own major areas of the codebase—maintain, improve, and help ensure long-term code quality and stability.
  • Optimize gameplay and supporting systems for best performance across platforms.
  • Contribute across the product development lifecycle, from requirements definition and specifications through development, testing, release, and sustaining engineering.
  • Write super-clean, encapsulated, testable, and well-documented code that teammates can confidently build on.

Skills

C#
OOP
Component-based
Independent work
SDLC

Education

BS in Computer Science/Engineering

Tools

Unity
Version control
Build systems

Job description

Games & Interactive Entertainment is seeking a Gameplay Software Engineer III in Bell Gardens, CA to join the Engineering organization supporting the Gameplay team. The role focuses on shipping high-quality gameplay features, clean code, and cross-platform performance optimization.

The candidate should have a BS in CS/Engineering or equivalent, 5–7 years of game development experience, and strong skills in C#, OOP, and component-based architecture.

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