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Kardow is seeking a Game Developer contractor to contribute to a pioneering project evaluating AI capabilities in game creation and interaction. You will train AI systems using real-world game inputs, debugging tasks, and feature challenges drawn from a range of game styles.
Applicants should showcase a strong portfolio across engines like Unity, Godot, or Unreal, and demonstrate hands-on debugging, playtesting, and clear technical communication. Remote collaboration is central to the role.
Role Title: Game Developer Role Type: Contractor Location: Remote micro1 is engaging Game Developers to contribute to a pioneering customer project focused on evaluating and advancing AI capabilities in the domain of game creation and interaction. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters. Leverage your hands-on experience to build authentic debugging and feature challenges within real game projects, directly impacting how AI agents learn to analyze, play, and develop games. Developers from all backgrounds—whether from AAA studios, indie circles, or solo projects—are encouraged to participate.
Compensation is output-based; experts are paid per task that meets the project specifications. The time required to complete work may vary depending on the expert’s experience and workflow. Minimum submission requirements apply. Experts must submit a minimum of tasks per week.
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