game designer for a medieval sandbox MMORPG

Xsolla

United States

Remote

USD 90,000 - 120,000

Full time

7 days ago
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Benefits offered by this job

Unlimited Flexible Time Off
Personalized career roadmap
Training and educational opportunities

Job summary

Xsolla Inc. ищет талантливого гейм-дизайнера для разработки сложной системы геймплея в крупномечном медиевальном сэндбоксе. Ваша работа будет включать балансировку прогрессии, крафта и экономики, анализ данных и координацию с командой разработки и QA.

Участвуйте в переходе проекта на новый движок UE5 и формируйте документальную базу по дизайну. Требуется опыт работы с межфункциональными командами, отличное владение английским и способность превращать общие идеи в конкретные требования к

Qualifications

  • Требуется как минимум 3 года профессионального опыта в гейм-дизайне.
  • Сильное понимание дизайна систем, прогрессии, балансировки и экономик игр.
  • Опыт работы с сложными связными игровыми системами.
  • Опыт документирования дизайна и работы в рамках существующих проектов.

Responsibilities

  • Разработка и улучшение механик игры и взаимосвязанных игровых систем.
  • Анализ и балансирование прогрессии персонажей, крафта, боя, добычи ресурсов и внутриигровой экономики.
  • Разработка новых функций и совершенствование существующих на основе отзывов игроков и данных проекта.
  • Подготовка документации по дизайну: спецификации, таблицы баланса и сценарии потока игрового процесса.
  • Сотрудничество с разработчиками, QA и продакшеном для реализации функций и проверки технической осуществимости.
  • Выявление проблем геймплея, несоответствий и возможностей для улучшения.
  • Содействие удержанию игроков, адаптации и долгосрочной вовлеченности.
  • Участие в балансировке сезонного контента, PvP и PvE и прогрессии.

Skills

Systems design
Game economies
Balancing
Cross-functional
English communication

Tools

Unreal Engine 5 (UE5)
Jira
Confluence

Job description

Описание:

The team is developing a hardcore medieval sandbox MMORPG centered on player-driven gameplay, crafting, resource management, territorial warfare, and complex economic and progression systems. The project is transitioning to a new game engine. Xsolla provides commerce tools and services that help video game developers fund, distribute, market, and monetize their games.

Задачи:
  • Design, develop, and improve gameplay mechanics and interconnected game systems.
  • Analyze and balance character progression, crafting, combat, resource gathering, and the in-game economy.
  • Design new features and improve existing systems using player feedback, gameplay data, and project priorities.
  • Prepare game design documentation, including feature specifications, balance tables, gameplay flows, and acceptance criteria.
  • Collaborate with developers, QA, and production to ensure features are technically feasible and delivered as intended.
  • Identify gameplay issues, design inconsistencies, exploits, and opportunities for improvement.
  • Contribute to player retention, onboarding, and long-term engagement.
  • Support the design and balancing of seasonal gameplay, PvP and PvE activities, and progression systems.
  • Evaluate implemented features through playtesting, feedback analysis, and available gameplay metrics.
  • Support gameplay design improvements and adaptations during the engine transition.
Требования:
  • At least 3 years of professional game design experience.
  • Strong understanding of systems design, progression mechanics, balancing, and game economies.
  • Experience with complex, interconnected gameplay systems and the effects of changes across systems.
  • Experience designing, maintaining, and documenting gameplay systems in established game projects.
  • Ability to analyze game mechanics and propose practical improvements.
  • Strong analytical and problem-solving skills, including confidence with spreadsheets and balance calculations.
  • Understanding of player motivation, retention, and long-term progression.
  • Ability to turn high-level design ideas into actionable requirements for development and QA.
  • Experience working with cross-functional game development teams.
  • Good written and spoken English.
  • Ability to work independently, take ownership of features, and prioritize solutions within technical and resource constraints.
  • Будет плюсом: experience with MMORPGs, open-world survival games, or sandbox PvP games; balancing player-driven economies, crafting systems, and PvP/PvE progression; familiarity with hardcore sandbox games and their communities; experience with live-service games, seasonal content, or long-term progression systems; hands-on experience with Unreal Engine 5 (UE5); experience contributing to game engine migrations or major technical transitions; knowledge of UI/UX design principles and experience designing or improving game interfaces and player experiences; collaboration with UI/UX designers on gameplay usability, navigation, and accessibility; experience with gameplay analytics or telemetry; experience with Jira, Confluence, and collaborative design workflows; experience with legacy systems or technically constrained projects
Условия:
  • Unlimited Flexible Time Off
  • Personalized career roadmap
  • Training and educational opportunities
  • Background checks may be conducted after the final interview stage, where permitted by law, in compliance with local regulations
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