Описание:
The team is developing a hardcore medieval sandbox MMORPG centered on player-driven gameplay, crafting, resource management, territorial warfare, and complex economic and progression systems. The project is transitioning to a new game engine. Xsolla provides commerce tools and services that help video game developers fund, distribute, market, and monetize their games.
Задачи:
- Design, develop, and improve gameplay mechanics and interconnected game systems.
- Analyze and balance character progression, crafting, combat, resource gathering, and the in-game economy.
- Design new features and improve existing systems using player feedback, gameplay data, and project priorities.
- Prepare game design documentation, including feature specifications, balance tables, gameplay flows, and acceptance criteria.
- Collaborate with developers, QA, and production to ensure features are technically feasible and delivered as intended.
- Identify gameplay issues, design inconsistencies, exploits, and opportunities for improvement.
- Contribute to player retention, onboarding, and long-term engagement.
- Support the design and balancing of seasonal gameplay, PvP and PvE activities, and progression systems.
- Evaluate implemented features through playtesting, feedback analysis, and available gameplay metrics.
- Support gameplay design improvements and adaptations during the engine transition.
Требования:
- At least 3 years of professional game design experience.
- Strong understanding of systems design, progression mechanics, balancing, and game economies.
- Experience with complex, interconnected gameplay systems and the effects of changes across systems.
- Experience designing, maintaining, and documenting gameplay systems in established game projects.
- Ability to analyze game mechanics and propose practical improvements.
- Strong analytical and problem-solving skills, including confidence with spreadsheets and balance calculations.
- Understanding of player motivation, retention, and long-term progression.
- Ability to turn high-level design ideas into actionable requirements for development and QA.
- Experience working with cross-functional game development teams.
- Good written and spoken English.
- Ability to work independently, take ownership of features, and prioritize solutions within technical and resource constraints.
- Будет плюсом: experience with MMORPGs, open-world survival games, or sandbox PvP games; balancing player-driven economies, crafting systems, and PvP/PvE progression; familiarity with hardcore sandbox games and their communities; experience with live-service games, seasonal content, or long-term progression systems; hands-on experience with Unreal Engine 5 (UE5); experience contributing to game engine migrations or major technical transitions; knowledge of UI/UX design principles and experience designing or improving game interfaces and player experiences; collaboration with UI/UX designers on gameplay usability, navigation, and accessibility; experience with gameplay analytics or telemetry; experience with Jira, Confluence, and collaborative design workflows; experience with legacy systems or technically constrained projects
Условия:
- Unlimited Flexible Time Off
- Personalized career roadmap
- Training and educational opportunities
- Background checks may be conducted after the final interview stage, where permitted by law, in compliance with local regulations