Remote Game Design Architect – Visual Systems & Templates

RevStar

Lorida (FL)

Remote

USD 120,000 - 165,000

Full time

8 days ago

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Benefits offered by this job

PTO
Remote-first
Health coverage
401(k)
Learning stipend
Mentorship
Growth opportunities
Company outings
Collaborative culture

Job summary

RevStar is seeking an experienced Game Design Subject Matter Expert (Visual & Systems) to evolve our interactive learning modules and graphics systems. You will transform existing game engines and templates into modular, configurable frameworks, establishing visual standards and technical specs for content.

You will collaborate with engineering and art to define scalable pipelines, document style guides, and translate complex subjects into clear visual communication.

Qualifications

  • 4+ years of professional game design experience, specializing in visual design systems, UI/UX, or graphics template evolution (over pure standalone indie development).
  • Demonstrated history of architecting or modularizing visual game assets, level templates, or UI framework systems.
  • Deep technical expertise in visual communication, graphic asset pipelines, integration workflows, and user-centered design principles.
  • Ability to work with complete autonomy, providing high-level technical direction and self-directed execution in a collaborative environment.

Responsibilities

  • Audit existing game assets, UI systems, and visual layouts to architect reusable, modular graphics templates.
  • Abstract visual components and core gameplay mechanics into configurable parameters for non-technical content creators.
  • Consult with engineering and art teams to define specifications for scalable asset and content pipeline tooling.
  • Architect intuitive gameplay loops, progression frameworks, visual feedback loops, and reward structures for interactive modules.
  • Establish and document comprehensive UI/UX standards, visual design patterns, and aesthetic consistency benchmarks across all game templates.
  • Translate complex subject matter into clear visual communication frameworks.
  • Act as the SME for game design and visual layout during client scoping and custom configuration reviews.
  • Execute iterative visual design reviews, aesthetic audits, and usability assessments to ensure high production standards.
  • Produce comprehensive documentation, including style guides, asset specifications, and technical configuration parameters.

Skills

Visual design systems
UI/UX design
Modular templates
Graphics asset pipelines
Autonomy in work

Tools

Unreal Engine
Unity
Photoshop

Job description

RevStar is seeking an experienced Game Design Subject Matter Expert (Visual & Systems) to evolve our interactive learning modules and graphics systems. You will transform existing game engines and templates into modular, configurable frameworks, establishing visual standards and technical specs for content.

You will collaborate with engineering and art to define scalable pipelines, document style guides, and translate complex subjects into clear visual communication.

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