Environment Artist

Half Mermaid Productions

New York (NY)

Remote

USD 55,000 - 83,000

Full time

2 days ago
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Job summary

Half Mermaid Productions in Brooklyn, NY, is seeking an experienced environment artist to help shape the world of our new game Project D. This full-time contractor role is remote, with occasional travel to New York City and alignment with European time zones.

You will join a small team to build immersive environments, translate concept art into textured, game-ready assets, and ensure optimum performance on target platforms.

Qualifications

  • 3D modelling and texturing of realistic assets.
  • Modular asset construction and world-building.
  • Strong lighting skills, especially with Lumen.
  • Excellent written and spoken English.
  • Shipping an Unreal product in a professional game environment.
  • Proactive, self-motivated with good communication for remote work.

Responsibilities

  • Work as part of a small team to create a complex, rich and immersive world
  • Source and organise reference material
  • Create assets from concept art/reference to be game-ready
  • Ensure assets are optimised for target platforms
  • Collaborate with external partners to review and integrate assets
  • Troubleshoot and solve problems

Skills

Narrative-based games
Remote work readiness
English proficiency
3D modelling
Modular asset construction
Color & composition
Lighting (Lumen)
Asset workflow

Tools

Maya
ZBrush
Substance Painter
Photoshop
Unreal Engine

Job description

We are looking for an experienced and talented environment artist to join the development effort on our exciting new game “Project D.”

The project is a third person horror game with experimental narrative, a return to the genre that Sam previously explored with Silent Hill: Shattered Memories. Candidates with experience of shipping a third person Unreal title on console are preferred. We're combining AAA experience with indie agility to deliver a big, ambitious game and are assembling a small team to make it happen. You will be joining the project during early development and setting the tone to establish the game's world.

This is a full-time contractor position on a remote team. Our studio is based in Brooklyn, NY and occasional travel to New York City may be required. Because of the collaboration with our Art team, European time zones are preferred.

Applicants from traditionally marginalized identities within the game industry are highly encouraged to apply. Half Mermaid Productions does not discriminate on the basis of race, color, religion, gender, gender expression, age, national origin, disability, marital status, sexual orientation, or military status.

If you have any questions or encounter any issues using our job application form, please email jobs@halfmermaid.co

Responsibilities
  • Working as part of a small team to create a complex, rich and immersive world
  • Sourcing and organising appropriate reference material
  • Working from concept art and/or reference to create both unique and modular high quality game-ready 3d assets
  • Ensure assets are appropriately optimised for the target platforms
  • Working with external partners when required to review and integrate assets
  • Troubleshooting and problem-solving when required
Required Skills:
  • A love of narrative-based games and a passion for environmental storytelling!
  • Remote work requires a proactive attitude, a high level of self-motivation, great communication skills and the ability to self-organise
  • Previous experience in a professional game development environment, with at least one shipped Unreal product
  • A high level of written and spoken English.
  • 3d modelling and texturing (realistic assets only)
  • Modular asset construction and world-building
  • Good understanding of colour and composition
  • Strong lighting skills, especially with Lumen
  • Examples of your workflow stages from start to finish
  • Expert proficiency in:
    • Maya
    • Zbrush
    • Substance Painter
    • Photoshop
    • Unreal Engine
Nice-to-Have Skills:
  • Good understanding of current production processes
  • Some knowledge of Substance Designer
  • Traditional Art/Graphic Design abilities
  • Good understanding of material creation and editing
  • Experience of working with external partners
  • Knowledge of additional techniques, such as photogrammetry

We are required by law to provide equal employment opportunity to qualified people with disabilities. We are also required to measure our progress toward having at least 7% of our workforce be individuals with disabilities. To do this, we must ask applicants and employees if they have a disability or have ever had a disability. Because a person may become disabled at any time, we ask all of our employees to update their information at least every five years. Identifying yourself as an individual with a disability is voluntary, and we hope that you will choose to do so. Your answer will be maintained confidentially and not be seen by selecting officials or anyone else involved in making personnel decisions. Completing the form will not negatively impact you in any way, regardless of whether you have self-identified in the past. For more information about this form or the equal employment obligations of federal contractors under Section 503 of the Rehabilitation Act, visit the U.S. Department of Labor’s Office of Federal Contract Compliance Programs (OFCCP) website at www.dol.gov/ofccp.

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