Senior Gameplay Animator

Half Mermaid Productions

New York (NY)

À distance

USD 90 000 - 120 000

Plein temps

Il y a 2 jours
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Résumé du poste

Half Mermaid Productions is seeking a Senior Gameplay Animator for our upcoming game, Project D. The project is a third-person horror title with an emphasis on narrative and atmosphere.

We value experience shipping console character-based games and a strong grasp of combat and grapple animation. Join a remote team with potential travel to NYC/Brooklyn for occasional on-site collaboration; experience with Unreal Engine 5 and Maya is essential, and a passion for narrative horror will help drive

Qualifications

  • Have shipped a character-based game on console.
  • Proficient in Maya and Unreal Engine 5.
  • Excellent communication in a remote team setup.

Responsabilités

  • Create animations for grounded and inhuman characters.
  • Advance animations from design spec through key poses to final motion.
  • Collaborate with other departments to implement animations in-engine.

Connaissances

Shipped a console game
Combat & grapple animation
Remote collaboration
Strong communication
Narrative horror appreciation

Outils

Maya
Unreal Engine 5

Description du poste

We are looking for an experienced and talented Senior Gameplay Animator to join the development effort on our exciting new game “Project D.”

The project is a third person horror game with experimental narrative, a return to the genre that our director, Sam Barlow, previously explored with Silent Hill: Shattered Memories. Candidates with experience of shipping a third person Unreal title on console are preferred. We’re combining AAA experience with indie agility to deliver a big, ambitious game and are assembling a small team to make it happen.

This is a long term contract position on a remote team. Candidates in European timezones are preferred. Our studio is based in Brooklyn, NY and occasional travel to New York City may be required.

Applicants from traditionally marginalized identities within the game industry are highly encouraged to apply. Half Mermaid Productions does not discriminate on the basis of race, color, religion, gender, gender expression, age, national origin, disability, marital status, sexual orientation, or military status.

Responsibilities
  • Create animations for both grounded, real world human characters and inhuman characters alike
  • Take animations from design spec through key pose to finished animation, creating responsive but authentic motion
  • Collaborate with other departments to implement animations in engine
Skills

Required Skills:

  • Have shipped a character-based game on console
  • High level understanding of combat and grapple animations
  • Fluency in Maya and Unreal Engine 5
  • Strong communication skills, contributing to the productivity and success of working in a remote team environment
  • An appreciation for narrative and psychological horror

Nice-to-Have Skills:

  • Experience working with MGear
  • Proficiency in body and facial rigging
  • Experience with motion capture pipelines and interest in cutting edge technologies to reduce cost and effort for performance capture
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