Senior Environment Artist

Pipeworks

Eugene (OR)

Hybrid

USD 65,000 - 110,000

Full time

5 days ago
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Benefits offered by this job

Flexible work location
Medical, Dental, and Vision
401K with employer match
Paid Time Off
Relocation
Parental Leave
Employee Assistance Program
Fitness Club Discounts
Company events

Job summary

Pipeworks Studios seeks a Senior Environment Artist to partner with the Art Lead on environment design, modeling and texturing across cartoony to realistic styles. This full-time temporary role is based in Eugene, Oregon and may be remote, hybrid, or in-office depending on project needs.

You will create environments, collaborate with engineers, provide solid estimates, and help push visual quality while meeting schedules.

Qualifications

  • 5–10+ years of experience in a similar role.
  • Any degree or certification in a relevant field or equivalent work experience.

Responsibilities

  • Create environments for individual projects as needed.
  • Work independently or within a group depending on the project.
  • Implement requirements from the Project Art Director in engine.
  • Research current techniques and apply relevant processes.

Skills

Maya/Max
Unreal Engine
Substance Designer
Environment concept adaptation
Communication skills
Project estimation
Collaboration with engineers
Bug fixing understanding
Self-organization
Whitebox levels

Education

Bachelor's degree in related field
Relevant certification/experience

Tools

Unity
Maya
3ds Max
Proprietary engine

Job description

Description

The Senior Environment Artist will work closely with the Art Lead to support various projects on their environment design, modeling and texturing needs within style ranges from cartoony to realistic in an efficient way for each platform.

This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid arrangement, or in the office.

Responsibilities
  • Create environments for individual projects as needed
  • Works independently or works within a group team setting depending on the project.
  • Understand what the Project Art Director requires for the project then research, develop and implement it in engine.
  • Research current techniques used and utilize most relevant processes.
Must Haves
  • Understanding of Maya and/or Max
  • Unreal experience is a must; proprietary engine comfort and Unity familiarity a benefit.
  • Ability to create environment textures within tools such as Substance Designer
  • Ability to create or work off of environment concepts that are complete or sometimes incomplete.
  • Ability to assess complex suggestions and come up with creative compromise solutions.
  • Work with design at figuring out level flow and how it pertains to environments.
  • Understanding of what will be design vs. art
  • Works closely with technical art to develop new or improved upon techniques improve visual quality.
  • Ability to keep a clear and consistent schedule.
  • Strong communication ability
  • Gives strong estimates for project planning
  • Works with other departments as needed
  • Understanding of bug fixing and investigation
  • Help the art team find answers to difficult problems.
Nice-To-Have Skills
  • Ability to use Zbrush
  • Ability to do FX.
  • Ability to whitebox levels.
Demonstrated Ability To
  • Make strong visually impactful environments and pushing the envelope when needed.
  • Review and give feedback to other environment artists.
  • Work in independently and self organized.
  • Work effectively with other artists and engineers to achieve project goals.
  • Solve problems to the benefit of the project/team.
Education & Experience Required
  • At least 5-10 of years experience in a similar role.
  • Any degree or certification in a relevant field or equivalent work experience.
What We Can Offer You

A Flexible Working Environment

Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Benefits

  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 18 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

A Commitment to Diversity, Equity, and Inclusion

Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.

By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!

Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.

Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.

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