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Blizzard Entertainment, Inc. is seeking a Character Artist for StarCraft in Irvine, CA. You will craft photorealistic characters, weapons and props, with strong anatomy and hard-surface skills, using Maya, ZBrush, Substance Painter and more within Unreal Engine 5 pipelines.
The role features a hybrid work week blending on-site and remote days, collaborating with directors, artists and engineers to maintain high visual fidelity for a major StarCraft project.
Blizzard Entertainment, Inc. is seeking a Character Artist for StarCraft in Irvine, CA. You will craft photorealistic characters, weapons and props, with strong anatomy and hard-surface skills, using Maya, ZBrush, Substance Painter and more within Unreal Engine 5 pipelines.
The role features a hybrid work week blending on-site and remote days, collaborating with directors, artists and engineers to maintain high visual fidelity for a major StarCraft project.