Audio Software Engineer, Embedded & AI

Google

Town of Montana (WI)

On-site

USD 147,000 - 210,000

Full time

8 days ago
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Job summary

Google's Pixel Audio team is looking for a Software Engineer III to design and develop audio experiences for Pixel devices, integrating novel audio technology and models across embedded and higher-level software.

You will collaborate with Audio Research and other partner teams, deliver performant solutions in constrained environments, and help take audio features from concept to user-facing experiences.

Qualifications

  • Bachelor's degree or equivalent practical experience.
  • 2 years of experience with software development in one or more programming languages, or 1 year of experience with an advanced degree.
  • 2 years of experience working with embedded operating systems.
  • Experience with debugging tools and techniques.
  • Experience in one or more of the following: Java, C/C++.
  • Experience with consumer electronics, mobile devices or wearable devices design.
  • Knowledge of hardware architecture.
  • Understanding of embedded systems and real-time operating systems.
  • Understanding of audio processing.

Responsibilities

  • Be responsible for the design and development of audio experiences on Pixel devices, integrating novel audio technology and models.
  • Work on features at the AI and human speech and audio interface.
  • Work closely with Audio Research and other technology partner teams to integrate their offerings on Pixel phones.
  • Implement experiences and features, working with codebases throughout the stack from embedded to high-level OS applications.
  • Deliver performant solutions in highly constrained embedded compute environments, respecting power, performance, latency, and user-experience tradeoffs.

Skills

Java
C/C++
Embedded systems
Audio processing
Hardware architecture
Debugging tools
Wearable devices design
Consumer electronics

Education

Bachelor's degree or equivalent practical experience

Job description

Google's Pixel Audio team is looking for a Software Engineer III to design and develop audio experiences for Pixel devices, integrating novel audio technology and models across embedded and higher-level software.

You will collaborate with Audio Research and other partner teams, deliver performant solutions in constrained environments, and help take audio features from concept to user-facing experiences.

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