Staff Audio Systems Architect - Pixel Platform

Google Inc.

Mountain View (CA)

On-site

USD 207,000 - 300,000

Full time

5 days ago
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Job summary

Google Mountain View, CA, is seeking a Staff Software Engineer for Pixel Audio Systems. You will lead the audio platform development, architect audio systems, and collaborate with OS engineers and SoC partners to deliver HAL implementations that enable new device launches.

The role emphasizes ownership, solving ambiguous problems, and guiding cross-functional programs with responsibilities from bringup to production, focusing on latency, power, and performance trade-offs to ensure robust audio

Qualifications

  • Bachelor's degree or equivalent practical experience.
  • 8 years of experience in software development.
  • 5 years of experience testing, and launching software products.
  • 5 years of experience working with embedded operating systems within the audio space.
  • 3 years of experience with software design and architecture.

Responsibilities

  • Execute bringup of audio systems on new devices from prototype to production hardware.
  • Deliver audio HAL implementation enabling high level OS to run flawlessly on SoC platforms, and enabling of traceabilty and debugability in audio systems for debug and root cause analysis.
  • Manage decomposition of system design into modular components for team members to drive and deliver.
  • Define and design of key system components and architecture to reliably execute on program milestones.
  • Interface closely with both higher level OS teams and partner SoC vendors to deliver commitments on schedule.

Skills

Software development
Testing and launching software
Embedded OS in audio
Software design & architecture

Education

Bachelor's degree or equivalent practical experience

Job description

Google Mountain View, CA, is seeking a Staff Software Engineer for Pixel Audio Systems. You will lead the audio platform development, architect audio systems, and collaborate with OS engineers and SoC partners to deliver HAL implementations that enable new device launches.

The role emphasizes ownership, solving ambiguous problems, and guiding cross-functional programs with responsibilities from bringup to production, focusing on latency, power, and performance trade-offs to ensure robust audio

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