Software Engineer III, Pixel Audio

Socket.dev

Mountain View (CA)

On-site

USD 147,000 - 210,000

Full time

4 days ago
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Job summary

Google is seeking software engineers to design and develop audio experiences for Pixel devices, integrating novel audio technology and models. You will work on AI and human speech interfaces, partnering with Audio Research and other teams to integrate offerings across Pixel phones.

The role requires building features from embedded lifecycles to high-level OS applications, delivering performant solutions in constrained environments while balancing power, performance, latency, and user experience.

Qualifications

  • Bachelor’s degree or equivalent practical experience.
  • 2 years of experience with software development in one or more programming languages, or 1 year of experience with an advanced degree.
  • 2 years of experience working with embedded operating systems.

Responsibilities

  • Be responsible for design and development of audio experiences on Pixel devices, integrating novel audio technology and models.
  • Work on features at the AI and human speech and audio interface.
  • Work closely with Audio Research and other technology partner teams to integrate their offerings on Pixel phones.
  • Implement experiences and features, working with codebases throughout the stack from embedded to high level OS application.
  • Deliver performant solutions in highly constrained embedded compute environments, respecting power, performance, latency and user-experience tradeoffs.

Skills

Audio processing
Embedded systems
RTOS
Hardware architecture

Education

Bachelor’s degree or equivalent practical experience

Tools

Java
C/C++
Debugging tools

Job description

Minimum qualifications:
  • Bachelor’s degree or equivalent practical experience.
  • 2 years of experience with software development in one or more programming languages, or 1 year of experience with an advanced degree.
  • 2 years of experience working with embedded operating systems.
Preferred qualifications:
  • Experience with debugging tools and techniques.
  • Experience in one or more of the following: Java, C/C++.
  • Experience with consumer electronics, mobile devices or wearable devices design.
  • Knowledge of hardware architecture.
  • Understanding of embedded systems and real-time operating systems.
  • Understanding of audio processing.
About the job:

Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.

Individual pay is determined by factors including job-related skills, experience, and relevant education or training.

US: $147000 - $210000 (USD) + 15% bonus target + equity + benefits

Learn more about benefits at Google.

Responsibilities:
  • Be responsible for design and development of audio experiences on Pixel devices, integrating novel audio technology and models.
  • Work on features at the AI and human speech and audio interface.
  • Work closely with Audio Research and other technology partner teams to integrate their offerings on Pixel phones.
  • Implement experiences and features, working with codebases throughout the stack from embedded to high level OS application.
  • Deliver performant solutions in highly constrained embedded compute environments, respecting power, performance, latency and user-experience tradeoffs.
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