Senior Staff Software Engineer, Pixel Audio Experiences

Socket.dev

Mountain View (CA)

On-site

USD 262,000 - 364,000

Full time

6 days ago
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Job summary

Google is seeking a software engineer to drive the audio experiences roadmap across Pixel devices, spanning embedded to Android ecosystems. You will lead cross-functional teams and shape architectural improvements to deliver high-quality audio features while managing power and latency constraints.

You will collaborate with senior leadership, product management and audio research to deliver scalable solutions across platforms, driving quality and performance improvements for users worldwide.

Qualifications

  • Bachelor’s degree or equivalent practical experience.
  • 8 years of software development experience.
  • 7 years of full stack development experience from embedded to high-level applications (C++, Java, Python, Kotlin or Go).
  • 5 years in design/architecture and testing/launching software products.
  • Experience with audio technologies (audio systems, audio research, etc.).
  • Master’s/PhD preferred with 20 years in consumer electronics or audio tech would be advantageous.

Responsibilities

  • Collaborates with senior leadership, product management and research teams to define the roadmap of audio features for Pixel devices.
  • Implements experiences and features across the stack from embedded to high-level OS applications.
  • Leads multi-year engineering efforts across sub-component teams, owning strategy and architectural improvements for Pixel audio quality.
  • Designs architectures that fit within constrained compute environments, balancing power, performance and latency tradeoffs.
  • Holds teams accountable for Pixel Audio quality and delivers polished, delightful audio experiences.

Skills

Software development
Full stack development
C++
Java
Python
Kotlin
Go
System design
Audio technologies

Education

Bachelor's degree or equivalent practical experience
Master’s degree or PhD in Engineering/CS or related field

Job description

Minimum qualifications:
  • Bachelor's degree or equivalent practical experience.
  • 8 years of experience in software development.
  • 7 years of experience with full stack development, from embedded to high-level applications, in C++, Java, Python, Kotlin or Go.
  • 5 years of experience with design and architecture; and testing/launching software products.
  • Experience with audio technologies (e.g., audio systems, audio features, audio research, etc).
Preferred qualifications:
  • Master’s degree or PhD in Engineering, Computer Science, or a related technical field.
  • 20 years of experience delivering consumer electronics products, feature roadmaps, or audio technologies.
  • Experience collaborating and aligning teams across organization and company boundaries, driving partnerships and strategies for market delivery.
  • Experience delivering validation strategies, systemic improvements, and driving best practices to push audio quality to exceptional levels.
  • Experience with full stack systems development, from embedded to high-level applications, including experience managing development power, latency, and performance tradeoffs.
  • Specialization in Audio processing, system optimization, performance tuning and market delivery.
About the job:

Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

With your technical expertise you will manage project priorities, deadlines, and deliverables. You will design, develop, test, deploy, maintain, and enhance software solutions.

This role is responsible for developing and driving a consolidated multi-year roadmap of audio experiences on Pixel devices, built on Pixel’s Ambient Compute platform, Android, and ecosystem devices. You will synthesize deep Ambient Compute system knowledge, Pixel power and latency constraints, and ecosystem device understanding to deliver features across software stacks from embedded to APK. You will initiate, own, and implement strategies driving quality into the Pixel audio stack, leading roadmap delivery alongside senior leadership, product management, and audio research teams while designing scalable architectural improvements.

The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.

Individual pay is determined by factors including job-related skills, experience, and relevant education or training.

US: $262000 - $364000 (USD) + 25% bonus target + equity + benefits

Learn more about benefits at Google.

Responsibilities:
  • Collaborates with senior leadership, product management and research teams to define the roadmap of audio features for Pixel devices.
  • Implements experiences and features working with codebases throughout the stack from embedded to high level OS application.
  • Leads multi-year engineering efforts across sub-component teams while owning the strategy, architectural improvements, and program methodologies required to deliver audio quality on Pixel devices.
  • Designs solution architectures that enable solutions to fit within extremely constrained compute environments, respecting power, performance, latency and user experience tradeoffs.
  • Holds teams and the organization accountable for Pixel Audio quality, ensuring polish and perfecting product to create delightful audio experiences for users.
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