An application made for this job — a tailored resume and cover letter that speak straight to the posting.
Valve is looking for talented character artists to sculpt high-resolution character models and create low-resolution versions for game integration. Ideal candidates will collaborate closely with concept artists and animators while ensuring characters function within the game design context.
Must have a solid background in character modeling and proficiency with tools like ZBrush and Mudbox. Valve emphasizes hiring based on skill and fit rather than specific credentials.
Valve is an entertainment and technology company that builds and releases experiences worldwide. We are looking for talented character artists experienced in character design and sculpting.
Like most roles at Valve, we do not have headcount targets and are not actively filling a specific position. We hire people based on skill and fit rather than specific credentials or qualifications.