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Job summary
A global video game development company seeks a mid-level 3D Character Artist for future co-development opportunities. The role involves creating high-quality character assets for AAA-quality games across various platforms. Ideal candidates should have over 3 years of experience, a strong understanding of character modeling and texturing, proficiency in tools like ZBrush and Maya, and a genuine passion for gaming. This is a non-immediate opportunity as part of a talent pool for future project-oriented work.
Qualifications
3+ years of experience as a Character Artist in the video game industry.
Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Strong understanding of anatomy, proportion, weight, and volume as they relate to character design.
Responsibilities
Create high-quality 3D character assets from concept to final models.
Collaborate with art leads to ensure alignment with artistic vision.
Develop textures and materials using industry-standard tools.
Skills
3D Character Art
Modeling
Texturing
Collaboration
Proficiency with ZBrush
Proficiency with Maya
Proficiency with Substance Painter
Tools
ZBrush
Maya
Photoshop
Unity
Unreal Engine
Job description
A global video game development company seeks a mid-level 3D Character Artist for future co-development opportunities. The role involves creating high-quality character assets for AAA-quality games across various platforms. Ideal candidates should have over 3 years of experience, a strong understanding of character modeling and texturing, proficiency in tools like ZBrush and Maya, and a genuine passion for gaming. This is a non-immediate opportunity as part of a talent pool for future project-oriented work.