3D Artist

HyperHug

United States

Remote

USD 60,000 - 95,000

Full time

14 days+

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Benefits offered by this job

Competitive salary
Remote work format
Professional growth opportunities
Supportive and creative team culture

Job summary

HyperHug is seeking a skilled 3D texture artist to craft realistic weapon and prop textures for Oxide: Survival Island, our mobile multiplayer shooter. You will create high-quality textures, ensure clean UVs, and optimize materials for performance.

You will collaborate with the art lead and developers to maintain visual consistency, iterate on feedback in a fast-paced environment, and bring mobile-friendly textures to life across skins and assets.

Qualifications

  • 3+ years of experience in 3D art.
  • Solid understanding of realistic texturing (materials, roughness, dirt, wear).
  • Proficiency with Blender, Maya, or 3ds Max.
  • Basic knowledge of mobile platform optimization techniques.
  • Portfolio demonstrating prop and weapon texturing.
  • English B1+ level
  • Russian C1 level

Responsibilities

  • Create high-quality, realistic textures and skin variations for weapons and props.
  • Prepare and polish weapon and prop models for texturing with clean UVs.
  • Optimize textures and materials for mobile device performance.
  • Maintain visual consistency across all skins and materials in collaboration with the art lead.
  • Iterate on feedback quickly in a fast-paced production environment.
  • Collaborate with developers and technical artists for engine integration

Skills

3D art
Texture realism
Mobile optimization
Portfolio
English B1+
Russian C1

Tools

Substance Painter
Photoshop
Blender/Maya/Max
Unity

Job description

Responsibilities
  • Create high-quality, realistic textures and skin variations for weapons and props
  • Prepare and polish weapon and prop models for texturing with clean UVs
  • Optimize textures and materials for mobile device performance
  • Maintain visual consistency across all skins and materials in collaboration with the art lead
  • Iterate on feedback quickly in a fast-paced production environment
  • Collaborate with developers and technical artists for engine integration
Requirements
  • 3+ years of experience in 3D art
  • Solid understanding of realistic texturing (materials, roughness, dirt, wear)
  • Proficiency with Substance Painter and Photoshop
  • Proficiency with Blender, Maya, or 3ds Max
  • Basic knowledge of mobile platform optimization techniques
  • Portfolio demonstrating prop and weapon texturing
  • English B1+ level
  • Russian C1 level
Preferred Qualifications
  • Familiarity with Unity or other mobile game engines
  • Understanding of PBR workflows and mobile rendering constraints
  • Interest in survival shooters or realistic art
Benefits
  • Competitive salary
  • Remote work format
  • Professional growth opportunities
  • Supportive and creative team culture
About the Company

HyperHug is an international game development studio specializing in the shooter genre. We are currently developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Remote Senior 3D Texture Artist - Weapons & Props (Mobile)
Remote Senior 3D Texture Artist - Weapons & Props (Mobile)

HyperHug • United States

Remote
USD 60,000 - 95,000
Competitive salary
Remote work format
Professional growth opportunities
+1
Senior VFX Artist
Senior VFX Artist

Hyperhug Ltd • United States

Remote
USD 60,000 - 100,000
Remote work format
Opportunities for growth
Collaborative team
vfx artist for a mobile survival shooter
vfx artist for a mobile survival shooter

Hyperhug Ltd • United States

On-site
USD 70,000 - 100,000
Competitive salary
High autonomy
Growth opportunities
+1
3D Artist
3D Artist

Pulse Games • United States

On-site
USD 60,000 - 80,000
3D Environment Artist
3D Environment Artist

Agate • United States

Remote
USD 65,000 - 95,000
Texturing Artist
Texturing Artist

Incessantrain • Rancho Palos Verdes (CA)

On-site
USD 85,000 - 120,000
3D Character Artist
3D Character Artist

Agate • United States

Remote
USD 65,000 - 105,000
3D Artist
3D Artist

SunSpear Games • United States

Remote
USD 55,000 - 85,000
Senior Game Designer
Senior Game Designer

Hyperhug Ltd • United States

Remote
USD 90,000 - 130,000
Relocation to Cyprus
Lunch allowance
Medical insurance
+5
2D Artist - Midcore Games
2D Artist - Midcore Games

Voodoo • United States

On-site
USD 85,000 - 125,000
Best-in-class compensation
Country-specific benefits