Senior VFX Artist

Hyperhug Ltd

United States

Remote

USD 60,000 - 100,000

Full time

14 days+

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Benefits offered by this job

Remote work format
Opportunities for growth
Collaborative team

Job summary

HyperHug is seeking a Senior VFX Artist to own the full VFX pipeline for mobile-ready effects, including weapon skins. You’ll craft realistic, optimized visuals and shaders, collaborating with a distributed, creative team to ship quality across platforms.

We value ownership, initiative, and clear communication; remote work is supported globally, with a strong emphasis on growth and collaboration.

Qualifications

  • 3-5 years of professional experience as a VFX Artist in GameDev.
  • A strong portfolio featuring VFX from realistic game projects.
  • Extensive experience in Unity.
  • Solid understanding of mobile optimization.
  • English — B1+ level, Russian — C1 level.

Responsibilities

  • Create realistic, mobile-optimized VFX, including effects for weapon skins.
  • Develop effect concepts based on the provided theme, models, animations, and initial ideas.
  • Own the full VFX pipeline, from defining the scope to preparing the final effect for integration.
  • Create shaders, create and improve other gameplay and environmental effects across the project.

Skills

VFX design in games
Unity
Mobile optimization
English (B1+)
Russian (C1)

Tools

Shaders
Effect pipeline

Job description

HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island , an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.

We’re looking for a Senior VFX Artist to create high-quality, realistic visual effects for weapon skins and other game content. You’ll own the full VFX pipeline — from developing an effect concept to preparing it for integration.

What You’ll Be Doing:
  • Create realistic, mobile-optimized VFX, including effects for weapon skins.

  • Develop effect concepts based on the provided theme, models, animations, and initial ideas.

  • Own the full VFX pipeline, from defining the scope to preparing the final effect for integration.

  • Create shaders, create and improve other gameplay and environmental effects across the project.

What We Expect From You:
  • 3-5 years of professional experience as a VFX Artist in GameDev.

  • A strong portfolio featuring VFX from realistic game projects.

  • Extensive experience in Unity.

  • Solid understanding of mobile optimization.

  • English — B1+ level, Russian — C1 level.

What We Offer:
  • Competitive salary.

  • Remote work format.

  • A passionate and supportive team that values creativity and ownership.

  • Opportunities for professional growth.

  • A culture built on initiative, transparency, and collaboration.

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