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Delphiventures is seeking a 3D artist to create highpoly models and textures for RTS gameplay, covering units, structures, landscapes, and more.
The role involves crafting highpoly models in ZBrush and Maya, building lowpoly assets with UV maps in Maya, and texturing in Substance Painter and Photoshop, working with the art and concept teams to meet aesthetic and performance goals.
The artist would create models and textures for use during gameplay, for units, structures, commanders, landscape assets, etc.