Senior 2D Artist

Jymoon Games

Fatih

On-site

TRY 60,000 - 110,000

Full time

14 days+
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Job summary

Jymoon Games is seeking a skilled 2D Character Artist to create appealing, readable, and memorable characters for a hybrid-casual mobile game. You will design characters, skins, costumes, expressions, and related assets from sketch to final polished artwork.

Applications including a portfolio will be prioritized during the review process. You will collaborate with the Concept Artist, Art Director, Animators and Developers to ensure a cohesive visual style and smooth animation integration.

Qualifications

  • 3+ years as a 2D Character Artist or similar role.
  • Experience in mobile games, casual or hybrid-casual games.
  • Strong portfolio showing stylized character design, final artwork quality.
  • Strong understanding of anatomy, gesture, silhouette, color, lighting.

Responsibilities

  • Create high-quality 2D character artwork from sketch to final asset.
  • Design characters, skins, costumes, accessories, expressions.
  • Maintain a consistent character style across the game.
  • Prepare assets for Spine/Unity Animator rigging and animation.
  • Create turnarounds, expression sheets, pose sheets and production-ready breakdowns.
  • Collaborate with Concept Artist, Art Director, Animators and Developers.
  • Iterate based on feedback, gameplay needs and technical requirements.
  • Maintain a high visual quality bar for all character assets.

Skills

2D character art
Character design
Anatomy & gesture
Color & lighting
Communication

Tools

Photoshop
Spine
Unity
Digital painting tools

Job description

We are looking for a 2D Character Artist to create appealing, readable, and memorable characters for our hybrid-casual mobile game. You will design characters, skins, costumes, expressions, and character-related assets from sketch to final polished artwork.

Applications including a portfolio will be prioritized during the review process.

Responsibilities
  • Create high-quality 2D character artwork from sketch to final game-ready asset
  • Design characters, skins, costumes, accessories, expressions, and variations
  • Maintain a consistent character style across the game
  • Prepare character assets suitable for Spine/Unity Animator rigging and animation
  • Create character turnarounds, expression sheets, pose sheets, and production-ready breakdowns
  • Work closely with the Concept Artist, Art Director, Animators, and Developers
  • Support visual exploration for character personalities and world themes
  • Iterate based on feedback, gameplay needs, and technical requirements
  • Maintain a high visual quality bar for all character assets
Requirements
  • 3+ years of experience as a 2D Character Artist, Game Artist, Illustrator, or similar role
  • Experience in mobile games, casual games, hybrid-casual games, animation, or stylized character production
  • Strong portfolio showing stylized character design, final artwork quality, shape language, and personality
  • Strong understanding of anatomy, gesture, silhouette, color, lighting, and form
  • Ability to design appealing characters for a broad mobile audience
  • Ability to create consistent skin variations and character families
  • Understanding of Spine animation requirements and character asset separation
  • Proficiency in Photoshop or similar digital painting tools
  • Strong communication and collaboration skills
  • Experience preparing characters for Spine/Unity Animator animation
  • Experience creating model sheets, expression sheets, and pose sheets
  • Basic understanding of Unity implementation
  • Experience with 3D-to-2D character workflows or render paintover
  • Ability to mentor junior artists or give constructive feedback
  • Genuine passion for mobile games and game development
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