Concept Artist

Jymoon Games

Fatih

On-site

TRY 180,000 - 300,000

Full time

14 days+
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Job summary

Jymoon Games in Marmara Region, Fatih, is seeking a Concept Artist to help define the visual identity of our hybrid-casual mobile game. You will create concepts for characters, environments, props, gameplay objects, and key visual moments.

Collaborate with the Art Director, 2D Artists, Animators, Game Designers, and Developers to shape the game's look, build moodboards, and produce polished concept sheets that guide production from early sketches to final artwork.

Qualifications

  • Experience in concept art, illustration, animation, or game art.
  • Strong understanding of form, composition, color, lighting, and visual storytelling.
  • Ability to design appealing stylized characters, environments, and props.
  • Basic understanding of Unity-based production and game pipelines.

Responsibilities

  • Create visual concepts for characters, environments, props, and gameplay assets
  • Develop moodboards, sketches, thumbnails, color explorations, and polished concept sheets
  • Support the game’s visual style, shape language, color palette, and overall art direction
  • Create character sheets, skin ideas, environment concepts, and production references
  • Work closely with the Art Director, 2D Artists, Animators, Game Designers, and Developers
  • Research references and mobile game trends to support visual development
  • Iterate concepts based on feedback and production needs

Skills

Concept art
Illustration
Animation
Character design
Environment design
Visual storytelling
Color & lighting
Team collaboration
Communication
Mobile game art

Tools

Unity

Job description

We are looking for a Concept Artist to help define the visual identity of our hybrid-casual mobile game. You will create concepts for characters, environments, props, gameplay objects, and key visual moments.

Applications including a portfolio will be prioritized during the review process.

Responsibilities
  • Create visual concepts for characters, environments, props, and gameplay assets
  • Develop moodboards, sketches, thumbnails, color explorations, and polished concept sheets
  • Support the game’s visual style, shape language, color palette, and overall art direction
  • Create character sheets, skin ideas, environment concepts, and production references
  • Work closely with the Art Director, 2D Artists, Animators, Game Designers, and Developers
  • Research references and mobile game trends to support visual development
  • Iterate concepts based on feedback and production needs
Requirements
  • Experience in concept art, illustration, animation, or game art
  • Strong understanding of form, shape, composition, color, lighting, and visual storytelling
  • Ability to design appealing stylized characters, environments, and props
  • Strong use of reference and research material
  • Good understanding of silhouette, readability, and mobile screen clarity
  • Ability to work across different stylized visual directions
  • Strong communication and teamwork skills
  • Portfolio showing concept development and final artwork quality
  • Experience in mobile, casual, hybrid-casual, or puzzle games
  • Basic understanding of Unity-based production
  • Experience creating model sheets, expression sheets, and pose sheets
  • Basic understanding of Unity implementation
  • Interest in AI-assisted tools for ideation and visual exploration
  • Genuine passion for mobile games and game development
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