Game Artist

Mojo Games

Ataşehir

On-site

TRY 180,000 - 300,000

Full time

45 hours ago
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Job summary

Mojo Games in Turkey is seeking a talented Game Artist to join our team. You will create high-quality 3D assets, textures, lighting, and optimization for mobile hybrid-casual games, while contributing strong 2D art like UI elements and icons.

You will actively use AI-powered tools across concepting, asset generation, refinement, and iteration, collaborating with designers and developers to maintain a cohesive art style and ensure optimal performance on mobile devices.

Qualifications

  • Strong proficiency in Maya or Blender for 3D modelling, texturing and rendering.
  • Solid 2D game art skills including UI elements, icons and textures.
  • Interest in and hands-on experience with AI-powered creative tools.
  • Familiarity with AI-based image generation and AI-assisted art technologies.
  • Proficiency in Photoshop, Illustrator or equivalent tools.
  • Understanding of mobile game art pipelines and Unity integration.
  • Basic knowledge of animation and rigging for game assets.
  • Strong visual design, creativity and attention to detail.
  • Ability to collaborate, communicate clearly and adapt to feedback.
  • Portfolio demonstrating strong 3D work and 2D game art skills.

Responsibilities

  • 3D asset creation: design, model, texture, light, and optimize assets for mobile games.
  • Maya/Blender & Rendering: use these tools for modeling, materials and lighting.
  • 2D game art: create UI elements, icons, illustrations and in-game graphics.
  • AI-powered art production: integrate AI tools across concepting and asset creation.
  • Workflow innovation: explore and adopt new AI tools to speed up production.
  • Animation & rigging: create basic animations and rigs when needed.
  • Game integration & optimization: prepare assets for Unity and mobile performance.
  • Visual consistency: maintain a cohesive art style across projects.
  • Collaboration & iteration: work with designers and developers, incorporating feedback.

Skills

2D game art
Collaboration
Attention to detail

Education

Bachelor's degree in Game Art or related field

Tools

Maya
Blender
Photoshop
Illustrator
Unity

Job description

Mojo Games is a fast-growing mobile game studio specializing in hybrid-casual puzzle games for players worldwide. We are passionate about every stage of game development, from concept to launch, and strive to create visually appealing, engaging, and high-quality gaming experiences.

We value creativity, innovation, collaboration, and efficiency, embracing new technologies and AI-powered workflows to continuously improve how we develop games.

Company Description

Mojo Games is a fast-growing mobile game studio specializing in hybrid-casual puzzle games for players worldwide. We are passionate about every stage of game development, from concept to launch, and strive to create visually appealing, engaging, and high-quality gaming experiences.

We value creativity, innovation, collaboration, and efficiency, embracing new technologies and AI-powered workflows to continuously improve how we develop games.

Role Description

We are looking for a talented and creative Game Artist to join our team at Mojo Games.

The primary focus of this role is 3D asset creation, including modeling, texturing, lighting, and optimization for hybrid-casual mobile games. The artist will also contribute to 2D game art production, including UI elements, illustrations, icons, and other visual assets.

A key part of this position is the active use of AI-powered tools throughout the entire art production pipeline, from concept exploration and asset generation to visual refinement, iteration, and optimization. We are looking for someone who embraces AI as an essential part of their creative workflow and continuously explores new ways to improve production speed, quality, and efficiency.

You will collaborate closely with game designers, developers, and other artists to maintain visual consistency and deliver polished, mobile-optimized game assets.

Key Responsibilities
  • 3D Asset Creation: Design, model, texture, light, and optimize high-quality 3D assets, including characters, environments, props, and interactive game elements.
  • Maya / Blender & Rendering: Use Maya or Blender extensively for 3D modeling, material creation, lighting, rendering, and asset optimization.
  • 2D Game Art: Create visually appealing 2D assets, including UI elements, icons, illustrations, textures, and other in-game graphics.
  • AI-Powered Art Production: Actively integrate AI tools into all stages of the creative workflow, including concept development, reference generation, 2D/3D asset creation, texturing, visual enhancement, and iteration.
  • Workflow Innovation: Continuously research, experiment with, and adopt emerging AI tools and techniques to accelerate art production while maintaining high visual quality and consistency.
  • Animation & Rigging: Create basic animations and rigs for characters, props, and interactive elements when needed.
  • Game Integration & Optimization: Prepare and optimize assets for seamless integration into Unity, ensuring strong visual quality and efficient mobile performance.
  • Visual Consistency: Contribute to defining and maintaining a consistent art style across different games and projects.
  • Collaboration & Iteration: Work closely with designers and developers, incorporating feedback and gameplay requirements into the art production process.
Qualifications
  • Strong proficiency in Maya or Blender and 3D modeling, including texturing, lighting, rendering, and mobile asset optimization.
  • Solid 2D game art skills, with experience creating UI elements, icons, illustrations, textures, and other visual assets.
  • Strong interest in and hands-on experience with AI-powered creative tools, with the ability to integrate AI effectively into daily art production workflows.
  • Familiarity with AI-based image generation, asset creation, image editing, and other emerging AI-assisted art technologies.
  • Proficiency in industry-standard 2D graphics software such as Photoshop, Illustrator, or equivalent tools.
  • Understanding of mobile game art pipelines, performance constraints, and asset integration into Unity.
  • Basic knowledge of animation and rigging for game assets.
  • Strong visual design skills, creativity, attention to detail, and the ability to maintain a cohesive art style.
  • Ability to collaborate effectively, communicate clearly, and adapt quickly to feedback.
  • Portfolio demonstrating strong 3D work and relevant 2D game art skills.
  • Bachelor's degree in Game Art, Animation, Visual Arts, Graphic Design, or a related field, or equivalent practical experience.
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