Level Designer

Spyke Games

Fatih

On-site

TRY 240,000 - 360,000

Full time

11 hours ago
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Job summary

Spyke Games in Istanbul is seeking a Level Designer to help build engaging levels for our growing mobile franchises. You will be the focal point between engineering, art and growth teams, pushing game development forward in a fast-paced environment.

Responsibilities include creating, testing, optimizing, and finetuning levels, blending analytics with creativity to deliver captivating experiences, and contributing to design discussions.

Qualifications

  • Minimum one year of level design experience.
  • Excellent communication and interpersonal skills.
  • Desire to work in a fast-paced, high-intensity learning environment.

Responsibilities

  • Create, test, optimize and finetune new and existing game levels to create a highly engaging game flow for our audiences.
  • Uniquely blend analytical testing and creativity to create unforgettable gaming experiences.
  • Contribute to creative discussions around game design and future feature development.
  • Make proposals to improve our internal level design procedures, tools and processes.

Skills

Teamwork
Communication
Fast-paced
Level design
Analytical mindset

Job description

We are a leading mobile gaming company founded by gaming veterans who have built and scaled massive gaming businesses for the past decade.

We want to build the next generation of mobile game franchises to be played by millions of people around the globe for years. We are bringing together the smartest, the most talented and ‘fun to work with’ group of people united around this single mission. Fostered with team spirit and collaboration, we strive to create a passionate, energetic and eager to learn “geek” culture focused on games.

We’re looking for a talented Level Designer to help us continue building world‑class games and forever franchises. In this role, you will be working in a fast‑paced, hyper‑growth environment with some of the most creative minds in the industry. You will act as the focal point between engineering, art and growth teams, while driving the product development process forward with each game you’re involved with.

Job Responsibilities
  • Create, test, optimize and finetune new and existing game levels to create a highly engaging game flow for our audiences.
  • Uniquely blend analytical testing and creativity to create unforgettable gaming experiences.
  • Contribute to creative discussions around game design and future feature development.
  • Make proposals to improve our internal level design procedures, tools and processes.
Job Requirements
  • Value for teamwork
  • Desire to work in a fast‑paced, high‑intensity learning environment
  • Excellent communication and interpersonal skills
  • Minimum a year of level design experience
  • Analytical mindset and a passion for games!
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