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MildMania is seeking a talented game designer with at least 2 years of experience in game design or level design, ideally for puzzle games. The role emphasizes strong Unity proficiency and the ability to analyze and deconstruct game mechanics and level structures.
You will design, test and optimize well-balanced levels, perform player data analysis including level funnels, and contribute to design strategy and documentation, delivering new content rapidly to meet production goals.
MildMania is a company located in ODTÜ Teknokent.