Level Designer - Puzzle Games

Voodoo

Fatih

On-site

TRY 300,000 - 550,000

Full time

13 days ago

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Benefits offered by this job

Best in Class compensation
Other benefits according to thecountry

Job summary

Voodoo in Istanbul seeks a Level Designer for its Puzzle Studio. You will craft engaging levels, iterate mechanics, and collaborate with engineers and artists to bring ideas to life.

With 2+ years in mobile game design, you will analyze player behavior, run A/B tests, and balance progression while staying current with hybrid-casual trends. English fluency is required.

Qualifications

  • 2+ years of professional experience in game design or related role.
  • Strong passion for mobile puzzle and hybrid-casual games.
  • Analytical mindset with ability to interpret data and drive decisions.
  • Understanding of player psychology and what drives engagement in puzzle games.
  • Strong communication skills for cross-functional collaboration.
  • Fluent in English.

Responsibilities

  • Participate in design and creation of engaging levels for a puzzle game.
  • Develop and iterate on game mechanics to enhance core gameplay loop.
  • Analyze player behavior and metrics to identify improvements.
  • Collaborate with engineers and artists to bring level designs to life.
  • Structure, run, and monitor A/B tests to validate decisions.
  • Balance difficulty curves for retention across levels.
  • Stay up-to-date with hybrid-casual puzzle market trends.
  • Test and playtest levels for quality and enjoyment.
  • Contribute to product roadmap and strategic direction.
  • Prototype ideas rapidly and incorporate feedback.

Skills

Game design experience
Puzzle games passion
Data-driven design
Player psychology
Communication skills
English fluency
Unity knowledge

Tools

Unity
Game development tools

Job description

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position is Istanbul-based.

Team

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising Puzzle game in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.

Role

As a Level Designer for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.

  • Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
  • Develop and iterate on game mechanics and features that enhance the core gameplay loop
  • Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
  • Collaborate with engineers and artists to bring level designs and features to life
  • Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
  • Balance game difficulty curves to ensure appropriate challenge and retention across all levels
  • Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends
  • Test and playtest levels and features to ensure quality and enjoyment
  • Contribute to the product roadmap and strategic direction
  • Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data
Profile
  • 2+ years of professional experience in game design, product specialist, Level Design or similar role in the mobile gaming industry
  • Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful
  • Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
  • Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
  • Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
  • Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
  • Fluent in English
  • Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games
Benefits
  • Best in Class compensation
  • Other benefits according to the country you reside.
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