Senior Unity Environment Artist: Realistic Worlds & AI

Omnilojo Pte. Ltd.

Singapore

On-site

SGD 80,000 - 120,000

Full time

14 days+

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Job summary

Omnilojo Pte. Ltd. is seeking a Senior Unity Environment Artist to create high-quality, realistic game environments in Unity.

You will own the environment production workflow from concept to final implementation, including terrain, lighting, optimization and modular asset organization. Collaboration with artists, designers and programmers is essential to deliver production-ready environments and compelling environmental storytelling.

Qualifications

  • At least 5 years of professional experience in environment art.
  • Experience completing two Unity project cycles or milestones.
  • Strong portfolio of realistic environment art and in-engine Unity scenes.
  • Solid understanding of composition, lighting, materials and spatial design.
  • Proficiency in Maya, Blender or 3ds Max.

Responsibilities

  • Create high-quality, realistic game environments in Unity (terrain, scene composition, lighting, post-processing).
  • Translate concepts into production-ready environments with asset lists.
  • Own the environment production workflow from planning to final Unity implementation.
  • Set up realistic PBR materials and lighting in Unity HDRP/URP.
  • Create or modify assets using Maya, Blender, 3ds Max, ZBrush, Substance tools as needed.
  • Maintain modular assets, prefabs, textures, and scenes per standards.
  • Optimize environments for quality and performance (draw calls, LODs, memory).
  • Collaborate with artists, designers, programmers and technical artists.
  • Leverage AI tools for concept exploration and production references.
  • Refine AI content into practical Unity scenes and asset lists.

Skills

Unity
Environment art
Lighting
PBR materials
Asset optimization

Tools

Maya
Blender
3ds Max
Substance 3D Painter
Substance 3D Designer

Job description

Omnilojo Pte. Ltd. is seeking a Senior Unity Environment Artist to create high-quality, realistic game environments in Unity.

You will own the environment production workflow from concept to final implementation, including terrain, lighting, optimization and modular asset organization. Collaboration with artists, designers and programmers is essential to deliver production-ready environments and compelling environmental storytelling.

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