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Atome is seeking an accomplished Lead Artist/Art Director to define and execute the visual direction for a next-generation mobile game. You will own the art pipeline across internal teams and external vendors, shaping a clear, production-ready visual language that directly supports gameplay.
You will guide characters, environments, props, animation, VFX, UI art, lighting, and overall presentation while building efficient workflows for a fast-moving game team.
We are seeking a highly experienced Lead Artist / Art Director to define, lead, and execute the visual direction for our next-generation mobile game. This role is focused on 3D stylized Western cartoon art, with ownership over the full game art pipeline across internal teams and external art vendors.
You will be responsible for establishing a clear, appealing, and production-ready visual language that directly supports gameplay. We are looking for someone who deeply understands game art not only as visual decoration, but as a core design tool: using shape, color, motion, readability, camera, UI, VFX, and environmental cues to help players immediately understand what to do, what matters, and what feels satisfying.
This role requires both strong artistic judgment and practical production leadership. You will guide characters, environments, props, animation, VFX, UI art, lighting, and overall visual presentation while building efficient workflows for a fast-moving game team. You will also actively explore and implement AI-assisted art production methods, helping us create an AI-native art pipeline for modern game development.