Principal 3D Action Animator — Master Game Feel

NetEase, Inc.

Singapore

On-site

SGD 120,000 - 180,000

Full time

14 days+
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Job summary

NetEase Games is seeking an experienced action designer to lead 3D action design across multiple styles in large-scale projects. You will analyze motion principles, collaborate with leads, and ensure high-quality character actions.

The role requires 8+ years in action design for games, strong teamwork, and a deep understanding of game feel in combat. Work to deliver strong assets within the production pipeline and with outsourcing partners.

Qualifications

  • Solid foundation in animation design; understanding of cinematography and camera techniques for animation; strong grasp of body mechanics, movement rhythm for both humanoid and non-humanoid characters.
  • Rich imagination with excellent action design capabilities, able to create smooth and dynamic action performances.
  • Strong teamwork awareness and good communication/collaboration skills.
  • Familiarity with action games, with deep understanding of impact feel (game feel) in combat actions.
  • 8+ years of professional experience in action design for large-scale games.

Responsibilities

  • Proficient in 3D action design and production across multiple styles, with engine-related work experience.
  • Participate in specific action design tasks and review action assets submitted by outsourcing partners.
  • Responsible for designing in-game character actions, with in-depth analysis, understanding, and production experience regarding character motion principles.
  • Collaborate closely with the Lead Artist to define game action style, and produce action design templates and specifications.
  • Possess strong communication skills and a cooperative attitude, coordinate throughout the entire production pipeline, and deliver the product's art quality.

Job description

NetEase Games is seeking an experienced action designer to lead 3D action design across multiple styles in large-scale projects. You will analyze motion principles, collaborate with leads, and ensure high-quality character actions.

The role requires 8+ years in action design for games, strong teamwork, and a deep understanding of game feel in combat. Work to deliver strong assets within the production pipeline and with outsourcing partners.

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