Senior Animator

SNK GAMES SINGAPORE PTE. LTD.

Singapore

On-site

SGD 70,000 - 110,000

Full time

12 days ago
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Job summary

SNK GAMES SINGAPORE PTE. LTD. is seeking an experienced Senior Animator to lead character animation across our game projects, ensuring high craft and seamless integration with design and programming teams.

You will mentor junior animators, contribute to pipeline improvements, stay current with industry techniques, and help deliver immersive gameplay experiences across multiple titles and engines.

Qualifications

  • Minimum 5 years of professional animation experience in game development or related field.
  • Strong portfolio demonstrating a range of character animation work across multiple project types.
  • Proficiency in Maya or 3ds Max.
  • Solid understanding of animation principles, timing, weight, and character performance.
  • Experience implementing animations in game engines such as Unreal Engine or Unity.
  • Ability to work collaboratively and communicate effectively across disciplines.

Responsibilities

  • Create high-quality character animations that meet artistic vision and technical requirements.
  • Collaborate with art, design, and programming teams to integrate animations into gameplay.
  • Implement and iterate animations within game engines, optimising performance and constraints.
  • Provide guidance and feedback to junior animators to support their development.
  • Contribute to improving animation pipelines, tools, and workflows.
  • Stay current with industry trends and techniques, bringing new ideas to the team.

Skills

Collaboration
Communication
Mentoring
Creative craft

Education

Portfolio demonstrated expertise

Tools

Maya
3ds Max
Unreal Engine
Unity

Job description

We are seeking an experienced Senior Animator to join our team and play a key role in delivering high-quality animations across our game projects. As a Senior Animator, you will bring characters, creatures, and objects to life with exceptional craft and technical precision, while contributing to the growth of the animation team around you.

Responsibilities:
  • Create high-quality character animations that meet the artistic vision and technical requirements of the project.
  • Collaborate with the art, design, and programming teams to ensure animations integrate seamlessly into the gameplay experience.
  • Implement and iterate on animations within game engines, optimising for performance and technical constraints.
  • Provide guidance and constructive feedback to junior animators, supporting their development.
  • Contribute to the improvement of animation pipelines, tools, and workflows.
  • Stay current with industry trends and animation techniques, bringing new ideas to the team.
Requirements:
  • Minimum 5 years of professional animation experience in game development or a related field.
  • Strong portfolio demonstrating a range of character animation work across multiple project types.
  • Proficiency in industry-standard animation software such as Maya or 3ds Max.
  • Solid understanding of animation principles, timing, weight, and character performance.
  • Experience implementing animations in game engines such as Unreal Engine or Unity.
  • Ability to work collaboratively and communicate effectively across disciplines.
Preferred Attributes:
  • Experience with rigging and skinning.
  • Familiarity with motion capture workflows and cleanup.
  • Experience mentoring or providing feedback to junior team members.
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