Senior Action Animation Designer

NetEase

Singapore

On-site

SGD 120,000 - 180,000

Full time

14 days+
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Job summary

NetEase Games in Singapore is seeking a Senior Action Designer to create and refine 3D action design across multiple styles, integrating engine-related work experience into the production pipeline.

You will design in-game character actions, analyze motion principles, and collaborate closely with the Lead Artist to set action style, templates, and specifications, while maintaining strong team communication.

Qualifications

  • Solid foundation in animation design; understanding of cinematography and camera techniques; body mechanics and movement rhythm.
  • Rich imagination with excellent action design capabilities; able to create smooth and dynamic action performances.
  • Strong teamwork awareness and good communication skills.
  • Familiarity with action games; deep understanding of game feel in combat actions.
  • 8+ years of professional experience in action design for large-scale games.

Responsibilities

  • Proficient in 3D action design across multiple styles, with engine-related work experience.
  • Participate in action design tasks and review action assets submitted by outsourcing partners.
  • Design in-game character actions with in-depth analysis, understanding, and production experience regarding character motion principles.
  • Collaborate closely with the Lead Artist to define game action style, and produce action design templates and specifications.
  • Possess strong communication skills and a cooperative attitude, coordinate throughout the entire production pipeline, and deliver the product's art quality.

Skills

3D action design
Action design for large-scale games
Character motion principles
Teamwork & communication
Game feel / impact feel

Job description

NetEase Games in Singapore is seeking a Senior Action Designer to create and refine 3D action design across multiple styles, integrating engine-related work experience into the production pipeline.

You will design in-game character actions, analyze motion principles, and collaborate closely with the Lead Artist to set action style, templates, and specifications, while maintaining strong team communication.

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