Game Technical Artist

Garena

Singapore

On-site

SGD 50,000 - 80,000

Full time

14 days+

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Job summary

Garena in Singapore is looking for a skilled artist to create and implement game-ready art assets for characters, environments, props, and user interfaces. The ideal candidate will integrate these assets into the game engine, ensuring visual clarity and performance optimisation.

This position requires proficiency in modern game engines like Unity or Unreal, strong 3D art fundamentals, and the ability to work collaboratively with programmers and designers.

Qualifications

  • Proficiency with modern game engines, such as Unity and Unreal.
  • Strong fundamentals in 3D art creation, including models and textures.
  • Ability to collaborate with programmers and designers effectively.

Responsibilities

  • Create and implement game-ready art assets for characters, environments, and UI.
  • Integrate art assets into the game engine, including materials and shaders.
  • Optimize assets and resolve visual or performance issues.

Skills

Proficiency with modern game engines (e.g., Unity or Unreal)
3D art creation fundamentals (models, textures, materials)
Technical knowledge of shaders, lighting, materials
Collaboration with programmers and designers
Awareness of performance considerations

Education

Bachelor’s degree in a relevant field

Job description

Job Description
  • Create and implement game-ready art assets for characters, environments, props, and UI.
  • Integrate art assets into the game engine, including materials, shaders, animations, and prefabs.
  • Support rapid prototyping by maintaining simple, efficient art workflows and tools.
  • Collaborate with programmers and designers to ensure visuals support gameplay and player clarity.
  • Optimize assets and resolve visual or performance issues across builds and playtests.
Requirements
  • Bachelor’s degree in a relevant field is preferred but not required.
  • Proficiency with modern game engines (e.g., Unity or Unreal) and experience implementing art assets in-engine.
  • Strong fundamentals in 3D art creation (models, textures, materials), with an understanding of game-ready asset constraints.
  • Basic technical knowledge of shaders, lighting, materials, and animation setup.
  • Ability to collaborate closely with programmers and designers to solve visual and technical challenges.
  • Awareness of performance considerations such as draw calls, texture sizes, and asset optimization.
  • Experience working on a commercial game or a portfolio of personal game projects is a plus.
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