Intern, Game Technical Artist

Garena

Singapore

On-site

SGD 33,480 - 55,800

Full time

14 days+

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Job summary

Garena in Singapore is looking for a skilled individual to create and implement game-ready art assets for various elements like characters, environments, props, and UI. You'll assist in integrating these assets into the game's engine and support prototyping efforts.

The ideal candidate should have foundational skills in 3D art creation, strong communication skills for collaboration, and good organizational abilities to meet deadlines. Familiarity with engines like Unity or Unreal is highly desired.

Qualifications

  • Familiarity with at least one game engine (e.g., Unity or Unreal) and basic asset implementation.
  • Foundational skills in 3D art creation (models, textures, materials).
  • Basic understanding of lighting, materials, and animation setup.
  • Strong communication skills to collaborate effectively with team members and staff.
  • Time management and organizational skills to meet weekly deliverables and deadlines.
  • Experience in game development (academic projects, personal projects, or professional experience) is a plus.

Responsibilities

  • Create and implement simple game-ready art assets for characters, environments, props, and UI.
  • Assist with integrating art assets into the game engine, including materials, shaders, and prefabs.
  • Support rapid prototyping by following and contributing to established art workflows and tools.
  • Collaborate with programmers and designers to ensure visuals support gameplay clarity.
  • Help identify and resolve basic visual or performance issues during builds and playtests.

Tools

Unity
Unreal

Job description

Job Description
  • Create and implement simple game‑ready art assets for characters, environments, props, and UI.
  • Assist with integrating art assets into the game engine, including materials, shaders, and prefabs.
  • Support rapid prototyping by following and contributing to established art workflows and tools.
  • Collaborate with programmers and designers to ensure visuals support gameplay clarity.
  • Help identify and resolve basic visual or performance issues during builds and playtests.
Requirements
  • Familiarity with at least one game engine (e.g., Unity or Unreal) and basic asset implementation.
  • Foundational skills in 3D art creation (models, textures, materials).
  • Basic understanding of lighting, materials, and animation setup.
  • Strong communication skills to collaborate effectively with team members and staff.
  • Time management and organizational skills to meet weekly deliverables and deadlines.
  • Experience in game development (academic projects, personal projects, or professional experience) is a plus.
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