End-to-End Game UI/UX Designer

Atome

Singapore

On-site

SGD 90,000 - 150,000

Full time

14 days+
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Job summary

Atome is seeking a Game UX/UI Designer to own the full UX/UI art pipeline, from interaction design to in-engine integration in Unity. You’ll define information architecture, prototypes, and visual standards across Figma, AI tools, and the game engine to deliver polished experiences.

You will shape player journeys, create flows for combat, progression, and monetization, establish a cohesive UI language, collaborate with UI motion, VFX, and external teams, and shepherd work from requirements to

Qualifications

  • 2+ years in game UX/UI with end-to-end ownership.
  • Strong UI/UX judgment for both interaction design and visuals.
  • Experience bringing a game or major feature from development to launch.
  • Solid understanding of mobile game monetization and live ops.
  • Proficiency with Figma and familiarity with Photoshop.
  • Knowledge of Unity UI/UGUI production and performance constraints.
  • Ability to translate ambiguous problems into clear designs and tasks.
  • Excellent communication and leadership across disciplines.

Responsibilities

  • Define player journeys, information architecture, and feedback systems.
  • Create flows, wireframes, and prototypes for combat, progression, and monetization.
  • Maintain consistent UI and visual standards to improve usability.
  • Define UI language, Figma components, and the design system.
  • Ensure UI supports multiple resolutions, devices, and languages.
  • Set objectives and quality benchmarks for transitions and tutorials.
  • Collaborate with motion designers and VFX to translate intent into assets.
  • Manage workflow from requirements to Unity integration and approval.
  • Establish ownership, deliverables, and review processes.
  • Collaborate with game design, client engineering, art, publishing, and external teams.
  • Review final experience on target devices.

Skills

Interaction design
UI visual design
End-to-end ownership
Communication & leadership
Portfolio demonstrating design process

Tools

Figma
Photoshop
Unity UI/UGUI

Job description

Atome is seeking a Game UX/UI Designer to own the full UX/UI art pipeline, from interaction design to in-engine integration in Unity. You’ll define information architecture, prototypes, and visual standards across Figma, AI tools, and the game engine to deliver polished experiences.

You will shape player journeys, create flows for combat, progression, and monetization, establish a cohesive UI language, collaborate with UI motion, VFX, and external teams, and shepherd work from requirements to

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