Architect of Mobile Game Systems & Economy

Atome

Singapore

On-site

SGD 120,000 - 180,000

Full time

14 days+
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Job summary

Atome is seeking a highly analytical and product-minded Lead Game Systems & Economy Designer to own the numerical design, progression systems, economy balance, reward structures, and long-term player growth model for our next-generation mobile game.

You will work with design, product, engineering, data, and live-ops teams to build measurable, fun systems and to establish AI-assisted design workflows for simulation, balance iteration, and live-service experiments.

Qualifications

  • 5+ years of professional game design experience in systems or economy design.
  • Strong numerical design skills with spreadsheet modeling and simulations.
  • Experience with free-to-play mobile game design, progression, retention, and live operations.
  • Experience using analytics, telemetry, dashboards, and A/B testing to inform design decisions.
  • Excellent collaboration and communication across cross-functional teams.

Responsibilities

  • Lead the design and balancing of game systems, including progression, economy, combat, rewards, currencies, and long-term player growth.
  • Develop mathematical models, simulations, and tuning frameworks to optimize player engagement, retention, and monetization.
  • Design and maintain live-service systems such as events, battle passes, stores, remote configuration, and A/B testing.
  • Analyze player data, economy health, and gameplay metrics to identify opportunities and drive data-informed design improvements.
  • Collaborate with product, engineering, game design, UI/UX, data, QA, and live-ops teams to deliver scalable, player-focused systems.
  • Create clear documentation, balance tools, and workflows to support efficient iteration and long-term maintainability.
  • Champion AI-assisted design workflows to accelerate simulation, balancing, content generation, and design validation.

Skills

Game systems design
Economy design
Data analysis
A/B testing
Collaboration
AI-assisted design

Tools

Advanced spreadsheet modeling
Simulations

Job description

Atome is seeking a highly analytical and product-minded Lead Game Systems & Economy Designer to own the numerical design, progression systems, economy balance, reward structures, and long-term player growth model for our next-generation mobile game.

You will work with design, product, engineering, data, and live-ops teams to build measurable, fun systems and to establish AI-assisted design workflows for simulation, balance iteration, and live-service experiments.

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