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House of How is looking for a Lead Technical Designer to drive products to completion in Sweden. You will collaborate closely with artists, programmers, and game designers, owning features that enhance gameplay experiences in a new whimsical tactics title.
The ideal candidate will have over 3 years of experience in game development, proficiency in Unreal, and skills in documentation and prototyping. You'll play a crucial role in creating engaging gameplay, solving problems, and contributing to the game pitch process.
House of How is looking for a Lead Technical Designer. As an integral part of our team, your responsibilities include driving products to completion, prototyping, balancing, documenting, and designing features in collaboration with programmers and game designers. You will own features and drive quality experiences to make our games great! You will join us as a Lead Technical Designer on a lighthearted, whimsical, internally developed tactics title.