Principal Technical UI Designer

TTK Games AB

Stockholms län

On-site

SEK 550,000 - 750,000

Full time

14 days+
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Job summary

TTK Games AB in Sweden is seeking a UI Programmer to lead the implementation of our in-house UI systems for next generation console and PC titles. You will collaborate with directors and stakeholders to translate concepts into shippable UI flows.

You should bring 3+ years of AAA UI experience, deep knowledge of Unreal Engine 4/5 Blueprint/UMG, and a passion for pixel-perfect visuals. Nice-to-haves: AngelScript or C++ and UX fundamentals.

Qualifications

  • 3+ years implementing AAA UI for console and/or PC (or equivalent).
  • Demonstrable experience building UI within Unreal 4/5 using Blueprint and UMG.
  • Highly familiar with the current trends, techniques, and technology behind successful, contemporary game UI.
  • A keen eye for visual detail and a passion pixel-perfect implementation.
  • A motivated and naturally analytical person – you’re happiest when finding simple solutions to tricky problems.
  • An excellent communicator, able to effectively convey your craft to both technical and non-technical team members.

Responsibilities

  • Collaborate with project directors and key stakeholders to build a world-class UI from the ground up.
  • Convert visual UI concepts and UX designs into shippable in-engine UI flows.
  • Break down game systems and features into efficient and reusable component parts for future UI builds.
  • Become our in-house implementation expert, mastering the UI editor and related tooling.
  • Help design, build, and maintain in-house workflows and content pipelines for UI creation.
  • Become a champion for all things UI in the studio.

Skills

AAA UI experience
Unreal Blueprint/UMG
Pixel-perfect UI
Strong communication
AngelScript
C++
UX fundamentals

Tools

Unreal Engine 4/5

Job description

At TTK Games we are fuelled by a passion to inspire, connect, and entertain.

We're seeking an individual who can help us continue to break boundaries, lead by example, and deliver on our promise to players.

Mandate game UI.

What you will do
  • Collaborate with project directors and key stakeholders to build a world‑class UI from the ground up.
  • Convert visual UI concepts and UX designs into shippable in-engine UI flows.
  • Break down game systems and features into efficient and reusable component parts that we can use to build all our future UI with.
  • Become our in-house implementation expert, mastering the UI editor and all its related tooling.
  • Help to design, build, and maintain our in-house workflows and content pipelines for the UI creation process.
  • Become a champion for all things UI in the studio.
Who you are
  • You have 3+ years implementing AAA UI for console and/or PC (or equivalent experience).
  • Demonstrable experience building UI within Unreal 4 or 5 using Blueprint and UMG.
  • Highly familiar with the current trends, techniques, and technology behind successful, contemporary game UI.
  • A keen eye for visual detail and a passion pixel-perfect implementation.
  • A motivated and naturally analytical person – you’re happiest when finding simple solutions to tricky problems.
  • An excellent communicator, able to effectively convey your craft to both technical and non-technical team members.
  • Nice to have: Any experience with AngelScript or C++
  • Nice to have: A basic understanding of foundational UX principles and techniques.
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