Remote Senior Playable Ads Engineer

NAPHORA GAMES GROUP

Portugal

Remote

EUR 52,000 - 78,000

Full time

19 hours ago
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Benefits offered by this job

Remote work

Job summary

Naphora Games Group is hiring a Mid-Senior Playable Programmer / Creative Technical Artist to craft high-performing playable ads and interactive content for mobile games. You will work remotely with a Saudi-aligned schedule (Sun–Thu, 9:00–17:00 KSA time), collaborating with AI, Design, Marketing, UA, Product, Art, and Engineering teams.

Join a fast-paced, experimentation-driven environment to build, test, and iterate playable experiences, video creatives, and automated workflows that scale

Qualifications

  • 4+ years of Unity game development, technical art, or related field.
  • Strong proficiency in Unity and C# and/or JavaScript.
  • Experience building gameplay systems, playable ads, or interactive experiences.
  • Strong understanding of mobile optimization, performance, and constraints.
  • Ability to combine technical implementation with creative prototyping.
  • Excellent communication and collaboration skills.

Responsibilities

  • Develop and maintain playable ads and gameplay prototypes using Unity, C#, Luna Playable, and related tech.
  • Create responsive gameplay interactions, UI flows, animations, and visual feedback.
  • Rapidly prototype and iterate on gameplay and interactive concepts.
  • Build reusable gameplay systems and scalable architectures.
  • Write clean, maintainable code and optimize for performance across devices.

Skills

Unity
C# / JavaScript
Gameplay systems
Mobile optimization
Team collaboration

Tools

Luna Playable
Unity Ads
AppLovin

Job description

Naphora Games Group is hiring a Mid-Senior Playable Programmer / Creative Technical Artist to craft high-performing playable ads and interactive content for mobile games. You will work remotely with a Saudi-aligned schedule (Sun–Thu, 9:00–17:00 KSA time), collaborating with AI, Design, Marketing, UA, Product, Art, and Engineering teams.

Join a fast-paced, experimentation-driven environment to build, test, and iterate playable experiences, video creatives, and automated workflows that scale

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