Mobile 3D Artist — Prototyping & Real-Time Assets

Naphora Games Group

Lisboa

On-site

EUR 28,000 - 42,000

Full time

14 days+
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Job summary

Naphora Games Group is seeking a skilled 3D Artist to create high-quality assets for our mobile game prototypes. You will model, texture, and optimize for real-time performance in Unity, collaborating with artists, designers, and programmers to bring concepts to life.

We value versatility, creativity and a proactive approach in a fast-paced development environment where priorities shift quickly. A strong portfolio and mobile-focused experience are essential to succeed in this role.

Qualifications

  • 3+ years of professional experience in 3D art, ideally within mobile games.
  • Strong portfolio demonstrating high-quality 3D work across different styles.
  • Strong proficiency in Blender, Maya, or similar 3D software.
  • Experience creating low- and mid-poly assets optimized for real-time game environments.
  • Practical experience working with Unity and preparing assets for implementation.
  • Good understanding of modeling, texturing, materials, lighting, and optimization.
  • Understanding of shaders and mobile rendering considerations is a plus.
  • Strong artistic eye with a good understanding of shape, color, composition, and visual readability.
  • Comfortable working in a fast-paced environment, managing priorities, and adapting to changing requirements.
  • Able to take feedback, iterate quickly, and work within tight development timelines.
  • Self-motivated, proactive, and comfortable working independently.
  • Strong communication and collaboration skills with the ability to work effectively across disciplines

Responsibilities

  • 3D Art & Production: Create, model, texture, and optimize assets for Unity.
  • Create props, environments, and characters based on game needs and visual direction.
  • Take assets from initial concept through to implementation-ready delivery.
  • Ensure assets meet artistic quality and mobile performance requirements.
  • Collaborate with artists, designers, and programmers to translate ideas into visual solutions for gameplay.
  • Contribute creatively to prototypes and explore different visual directions and styles.
  • Collaborate with programmers to ensure assets are implemented correctly in Unity.
  • Participate in team discussions, reviews, and planning, providing input on visual direction and timelines.
  • Respond constructively to feedback and iterate quickly based on gameplay, art, and technical needs.
  • Maintain consistency in visual quality across game assets.
  • Stay up to date with 3D art, mobile gaming tools, workflows, and industry trends.
  • Balance visual quality with development speed and constraints during rapid prototyping.

Skills

3+ years experience
Portfolio
Blender/Maya
Low/Mid-poly
Unity
Modeling/Texturing/Lighting
Shader knowledge
Artistic eye
Communication

Tools

Blender
Maya
Unity

Job description

Naphora Games Group is seeking a skilled 3D Artist to create high-quality assets for our mobile game prototypes. You will model, texture, and optimize for real-time performance in Unity, collaborating with artists, designers, and programmers to bring concepts to life.

We value versatility, creativity and a proactive approach in a fast-paced development environment where priorities shift quickly. A strong portfolio and mobile-focused experience are essential to succeed in this role.

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