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Dissonant Games in Lisbon, Portugal seeks a Lead 3D Artist / Art Director to define and maintain the game's visual identity from its early stages. You will shape concepts, supervise art progress, and ensure consistency across environments, props and characters.
You'll deliver modular assets, work primarily in Blender, and integrate assets into Unity, collaborating closely with the small team to ship a cohesive and visually striking first project.
Dissonant Games | Lisbon, Portugal | Full-time
Hey! We're looking for a Lead 3D Artist / Art Director who'll help define, develop and maintain the visual identity of our small studio's first video game project.
You'll be part of a small dev team, and the role combines art direction with hands-on 3D production. We're looking for someone with strong creative energy, a good foundation of experience and plenty of ideas, who is excited by the chance to help shape the look and feel of a game from an early stage.
You'll be primarily working with Blender, as well as developing concept art, working with physical materials etc. The game itself is being created in Unity. We'll need you to model, UV, texture, and prepare assets for real-time use, as well as create modular environment kits and reusable asset systems for fast level production.