Kotlin/Java Internal Tools Engineer for 3D Pipelines

Planner 5D

Portugal

Remote

EUR 48,000 - 70,000

Full time

14 days+

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Job summary

Planner 5D is seeking a Java/Kotlin Engineer to develop tools and pipelines for AI, rendering, data conversion, and related areas. The role focuses on Kotlin/JVM backend tooling, Python-based Blender rendering pipelines, and platform components for catalogs and production workflows.

You will work on 3D content processing, geometry, scene preparation, and math-heavy tasks, delivering high-performance, well-tested code in a collaborative environment.

Qualifications

  • Strong experience with Java and Kotlin on JVM.
  • Practical experience with Python, willingness to work deeply with Python-based Blender rendering pipelines.
  • Good understanding of JVM ecosystem: Gradle, dependency management, modular code structure, debugging, profiling, logging, and performance optimization.
  • Solid SQL knowledge (SQLite, MySQL, PostgreSQL).
  • Good understanding of object-oriented programming, SOLID principles, clean architecture, and maintainable code design.
  • Ability to work with math-heavy, data-heavy, or algorithmic tasks and turn them into stable production solutions.
  • Ability to write clean, reliable, high-performance code and cover critical logic with tests.
  • Knowledge of Linux, common tools, and Linux ecosystem.
  • Fluent in English.

Responsibilities

  • Develop and maintain Kotlin/JVM-based backend tools, console applications, utilities, and automation pipelines.
  • Develop and support Python-based Blender rendering pipelines, including scene processing, automation and production rendering workflows.
  • Work on platform components for preparing catalogs, launching processing pipelines, converting 3D models, and supporting internal production workflows.
  • Build and maintain tooling related to 3D content processing, geometry, scene preparation, wall generation, model conversion, and other math-heavy tasks.
  • Research and evaluate current and upcoming technologies related to 3D, rendering, media formats, data processing, and production automation.
  • Write maintainable, high-performance, and high-quality code using best practices, SOLID principles, automated tests, code reviews, and clean architecture.

Skills

Java/Kotlin on JVM
Python
English fluency

Tools

Dagger
JUnit
Spring
Blender

Job description

Planner 5D is seeking a Java/Kotlin Engineer to develop tools and pipelines for AI, rendering, data conversion, and related areas. The role focuses on Kotlin/JVM backend tooling, Python-based Blender rendering pipelines, and platform components for catalogs and production workflows.

You will work on 3D content processing, geometry, scene preparation, and math-heavy tasks, delivering high-performance, well-tested code in a collaborative environment.

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