Unreal Engine Technical Animator - Rig & Tooling Expert

Workplays

Katowice

Hybrid

PLN 69,750 - 233,244

Full time

14 days+

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Benefits offered by this job

Health insurance
Multisport card
English lessons
Relocation assistance
No crunch
No non-compete policy
Pet-friendly office
Conference attendance sponsorship

Job summary

Anshar Studios in Katowice, Poland is seeking a skilled Technical Animator to join on-site and contribute to our Unreal Engine-based game development. You will design and implement animation systems, rigs, and internal tools while collaborating with cross-disciplinary teams to ensure high-quality animation across gameplay features.

The ideal candidate has 2+ years of experience, strong scripting chops (Python, C#, C++), deep rigging know-how, and excellence in English with a working Polish

Qualifications

  • Minimum of 2 years of experience as a technical animator or similar role in the video game industry.
  • Proven expertise in animation tool development using blueprints or scripting languages such as Python, C#, C++.
  • Strong background in character rigging, with in-depth knowledge of skinning, deformation, and facial rigging techniques.
  • Extensive experience with animation state machines, gameplay mechanics, Control Rig, IK solutions, physics systems, and comprehensive technical proficiency with Unreal Engine, especially the Animation Blueprint (ABP).
  • Excellent problem-solving skills with the ability to troubleshoot and resolve complex technical issues.
  • Strong communication and teamwork skills, with the ability to work effectively in a collaborative environment.
  • Advanced English (B2/C1 level).
  • Intermediate Polish (B1/B2 level).

Responsibilities

  • Design, develop, and maintain animation systems for character and gameplay needs.
  • Create and maintain character rigs, ensuring they meet the highest standards of animation quality.
  • Develop and maintain in-house animation tools and scripts to support the animation team.
  • Work closely with animation, modelling, gameplay and technical teams to achieve seamless integration of systems, tools, and rigs.
  • Take responsibility for key parts of the animation process or specific game features, ensuring consistency across the project.
  • Provide mentorship and guidance to less experienced technical animators and animators.

Skills

Unreal Engine
Animation blueprints
Python scripting
C++
Character rigging
ABP (Animation Blueprint)
IK solutions
Team collaboration
English communication

Job description

Anshar Studios in Katowice, Poland is seeking a skilled Technical Animator to join on-site and contribute to our Unreal Engine-based game development. You will design and implement animation systems, rigs, and internal tools while collaborating with cross-disciplinary teams to ensure high-quality animation across gameplay features.

The ideal candidate has 2+ years of experience, strong scripting chops (Python, C#, C++), deep rigging know-how, and excellence in English with a working Polish

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