Technical Animator – Unreal Engine, Rigging & Tools Lead

Anshar Studios S.A.

Katowice

Hybrid

PLN 69,750 - 233,244

Full time

14 days+

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Benefits offered by this job

Hybrid or onsite work models
Flexible core hours (10-15)
Private health insurance
Multisport card subsidies
Relocation assistance
No non-compete policy
Pet-friendly office

Job summary

Anshar Studios S.A. in Katowice, Poland, is seeking a Technical Animator to join on site to help develop games using Unreal Engine. Bring a passion for animation and strong UE skills to the team.

You will design and maintain animation systems, rigs, and in-house tools, collaborating with artists, designers, and programmers to deliver high-quality gameplay experiences. The role combines technical rigging, tooling, and mentoring junior teammates.

Qualifications

  • Minimum of 2 years of experience as a technical animator or similar role in the video game industry.
  • Proven expertise in animation tool development using blueprints or scripting languages such as Python, C#, C++.
  • Strong background in character rigging, with in-depth knowledge of skinning, deformation, and facial rigging techniques.
  • Extensive experience with animation state machines, gameplay mechanics, Control Rig, IK solutions, physics systems, and Unreal Engine, especially the Animation Blueprint (ABP).
  • Excellent problem-solving skills with the ability to troubleshoot and resolve complex technical issues.
  • Strong communication and teamwork skills, with the ability to work effectively in a collaborative environment.
  • Advanced English (B2/C1 level).
  • Intermediate Polish (B1/B2 level).

Responsibilities

  • Design, develop, and maintain animation systems for character and gameplay needs.
  • Create and maintain character rigs, ensuring they meet the highest standards of animation quality.
  • Develop and maintain in-house animation tools and scripts to support the animation team.
  • Work closely with animation, modelling, gameplay and technical teams to achieve seamless integration of system, tools, and rigs.
  • Take responsibility for key parts of the animation process or specific game features, ensuring consistency across the project.
  • Provide mentorship and guidance to less experienced technical animators and animators.

Skills

English
Polish
Communication
Teamwork
Problem solving

Tools

Unreal Engine
Animation Blueprint (ABP)
Python
C#
C++
Metahuman Animator

Job description

Anshar Studios S.A. in Katowice, Poland, is seeking a Technical Animator to join on site to help develop games using Unreal Engine. Bring a passion for animation and strong UE skills to the team.

You will design and maintain animation systems, rigs, and in-house tools, collaborating with artists, designers, and programmers to deliver high-quality gameplay experiences. The role combines technical rigging, tooling, and mentoring junior teammates.

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