Gameplay Animator

Anshar Studios S.A.

Katowice

On-site

PLN 70,308 - 214,830

Full time

14 days+

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Benefits offered by this job

Private life and health care insurance
Co-financing of Multisport cards
Help with relocation
Participation in conferences and workshops

Job summary

Anshar Studios S.A. is actively seeking a talented Gameplay Animator to join our team in Katowice, Poland. In this role, you'll design and polish high-quality animations using Unreal Engine, contributing to the development of engaging gameplay experiences.

This position requires a solid understanding of animation systems, strong communication skills, and at least 2 years of experience. We support flexible working hours and offer a pet-friendly office, along with comprehensive health care options.

Qualifications

  • Minimum of 2 years of experience as a Gameplay Animator.
  • Solid hands-on experience with Unreal Engine.
  • Strong understanding of animation systems for locomotion and combat.

Responsibilities

  • Design, create, and polish character and creature animations.
  • Prototype and implement animations using Unreal Engine features.
  • Iterate animations for responsiveness and polish.
  • Co-direct mocap sessions and integrate captured takes.
  • Collaborate effectively with Tech Animators and Gameplay Designers.

Skills

Gameplay Animation
Unreal Engine
Locomotion Animation
Combat Animation
Teamwork
English (B2/C1 level)

Tools

Motion Capture

Job description

Anshar Studios is looking for a talented Gameplay Animator to join our team on site in Katowice, Poland to help us develop games using Unreal Engine. If you have a passion for game development and a drive to make gameplay feel great through animation, we would love to hear from you!

Responsibilities
  • Design, create, and polish high-quality character and creature animations using keyframe and mocap workflows.
  • Prototype, implement and polish locomotion, traversal, combat, and interaction animations using Animation Blueprints and other Unreal Engine features.
  • Iterate rapidly on timing, cancels, and feel to ensure animations are responsive and polished.
  • Co-direct gameplay and locomotion mocap sessions, integrate captured takes, and flag retakes.
  • Work closely with Tech Animators, and Gameplay Designers to ensure seamless integration.
Requirements
  • Minimum of 2 years of experience as a Gameplay Animator.
  • Solid hands-on experience with Unreal Engine.
  • Strong understanding of locomotion, combat, and traversal animation systems.
  • Strong communication and teamwork skills, with the ability to work effectively in a collaborative environment.
  • Advanced English (B2/C1 level).
Pluses
  • Extensive experience with motion capture, including session planning, performing or directing.
  • Experience as Lead Animator, Animation Supervisor or Animation Director.
  • Hands-on experience with combat animation, including boss fights and complex enemy behaviors.
  • Specialist: Contract of Employment - 6 300 - 11 300 PLN gross (depending on skills and experience).
  • Senior/Expert: Contract of Employment - 10 000 - 19 250 PLN gross (depending on skills and experience).
We offer
  • Hybrid or onsite work models.
  • Flexible work hours (core hours 10–15).
  • Private life and health care insurance.
  • Co-financing of Multisport cards.
  • Help with relocation.
  • No non-compete policy.
  • Pet-friendly office.
  • Co-financed, and treated as work days, participation in a selection of conferences and workshops.
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