Cinematic Animator

Anshar Studios S.A.

Katowice

On-site

PLN 65,000 - 215,000

Full time

14 days+

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Benefits offered by this job

Private life insurance
Health care insurance
Multisport card
Pet-friendly office
No non-compete policy
Conference participation

Job summary

Anshar Studios S.A. is seeking a Cinematic Animator to design and animate in-engine narrative sequences from previs to final cutscene. You will own shot composition, camera work, and sequencing, and collaborate with character animators for final polish.

The role requires a sharp eye for cinematic storytelling, strong animation skills, and proficiency with Unreal Engine tools like Control Rig and Sequencer. Hybrid/on-site in Katowice with flexible hours and health benefits.

Qualifications

  • Professional experience in character animation for games, animation, or post-production.
  • Strong eye for visual storytelling, previs, editorial, camera work, and cinematography.
  • Familiarity with Unreal Engine animation tools (Control Rig, MetaHuman, Sequencer, etc.).
  • Experience with motion capture workflows: direction, performance, cleanup, and retargeting.
  • Intermediate English (min. B2 level) and Intermediate Polish (min. B2 level)

Responsibilities

  • Design, prototype, and deliver narrative sequences from previs through to final in-engine implementation.
  • Create storyboards, animatics, blockouts, and camera animation to define and support storytelling.
  • Assemble sequences in Sequencer, integrating animation, audio, VFX, and gameplay systems.
  • Collaborate closely with the creative team to develop narrative ideas and brief other animators as needed.
  • Oversee, support, and/or block out character animation using motion capture during early development stages.
  • Iterate on sequences based on creative briefs and feedback, or work independently when required.

Skills

Character animation
Cinematic storytelling
Unreal Engine
Sequencer
Motion capture
Camera work
Team collaboration
English proficiency

Tools

Control Rig
MetaHuman
Sequencer

Job description

At Anshar Studios we build RPG and action-shooter experiences in Unreal Engine 5. We're looking for a Cinematic Animator who both designs and animates our in-engine narrative sequences - from previs to final cutscene. You'll own shot composition, camera work, and sequencing, and bring shots to life through your own animation before collaborating with character animators on final performance and polish. A sharp eye for cinematic storytelling paired with strong animation skills is essential.

Responsibilities
  • Design, prototype, and deliver narrative sequences from previs through to final in-engine implementation.
  • Create storyboards, animatics, blockouts, and camera animation to define and support storytelling.
  • Assemble sequences in Sequencer, integrating animation, audio, VFX , and gameplay systems.
  • Collaborate closely with the creative team to develop narrative ideas and brief other animators as needed.
  • Oversee, support, and/or block out character animation using motion capture during early development stages.
  • Iterate on sequences based on creative briefs and feedback, or work independently when required.
Requirements
  • Professional experience in character animation for games, animation, or post-production.
  • Strong eye for visual storytelling, previs, editorial, camera work, and cinematography.
  • Familiarity with Unreal Engine animation tools (Control Rig, MetaHuman, Sequencer, etc.).
  • Experience with motion capture workflows: direction, performance, cleanup, and retargeting.
  • Intermediate English (min. B2 level) and Intermediate Polish (min. B2 level)
Pluses
  • 5+ years of experience in character animation.
  • Extensive experience in at least one of the following areas: animation direction, motion capture performance, or multi-character sequence design.
  • Experience with acting, and emotional performance animation.
  • Experience in First-Person Perspective (FPP) animation for real-time narrative sequences.
  • Proven experience in a similar role on shipped AA or AAA titles.
  • Strong technical and creative expertise in animation and related disciplines.
  • Proven experience in adjacent disciplines such as creative direction, narrative design, or art direction.
  • Basic skinning and rigging skills.

Specialist from 5 850 PLN up to 10 450 PLN gross on a contract of employment (depending on skills and experience).

Senior/Expert from 9 200 PLN up to 19 250 PLN gross on a contract of employment (depending on skills and experience).

We offer
  • Hybrid or on-site work models in our office in Katowice.
  • Flexible work hours (core hours 10:00-15:00).
  • Private life and health care insurance.
  • Co-financing of Multisport cards.
  • No non-compete policy.
  • Pet-friendly office.
  • Co-financed, and treated as work days, participation in a selection of conferences and workshops.

CV is required.

Demoreel is required.

Must be willing to complete a test if requested.

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