Senior Rendering Engineer: AAA Graphics & Open-World

Activision Blizzard, Inc.

Warszawa

On-site

PLN 180,000 - 250,000

Full time

14 days+

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Job summary

Activision Blizzard, Inc. is seeking a Mid/Senior Rendering Engineer to join the Engine & Tools team, focusing on advancing rendering performance and visual fidelity for AAA titles.

You will collaborate with content teams to develop new rendering technologies and open-world features, while profiling and optimizing across PC and console platforms to deliver outstanding visuals. This role values ownership, proactive collaboration, and a commitment to inclusive, respectful teamwork as we push for

Qualifications

  • Industry experience in game development
  • Strong proficiency in C++ and graphics programming
  • Experience with GPU/CPU architectures and multithreaded programming
  • Familiarity with low-level graphics APIs and profiling/optimization
  • Knowledge of physically based rendering (PBR) and ray tracing

Responsibilities

  • Maintain, profile, and optimize rendering systems across PC and consoles
  • Collaborate on development of new rendering solutions for open-world environments
  • Partner with art teams to deliver visually compelling, high-performing experiences

Skills

C++
Graphics programming
GPU architecture
Multithreaded programming
Low-level graphics APIs
Profiling & optimization
PBR
Ray tracing
Ownership & collaboration
Communication skills

Tools

OpenGL/DirectX/Vulkan

Job description

Activision Blizzard, Inc. is seeking a Mid/Senior Rendering Engineer to join the Engine & Tools team, focusing on advancing rendering performance and visual fidelity for AAA titles.

You will collaborate with content teams to develop new rendering technologies and open-world features, while profiling and optimizing across PC and console platforms to deliver outstanding visuals. This role values ownership, proactive collaboration, and a commitment to inclusive, respectful teamwork as we push for

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