Senior Tools Engineer

Elsewhere Entertainment

Warszawa

On-site

PLN 180,000 - 280,000

Full time

44 hours ago
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Job summary

Elsewhere Entertainment is seeking a Senior Tools Engineer to lead the development of storytelling tools that empower writers, cinematic designers, and quest designers to craft immersive experiences. You will own tool design for branching dialogue, UI editors, and localization workflows, collaborating across design and engineering to deliver fast, reliable authoring environments.

This role emphasizes hands-on coding in C++, strong UI capability, and a passion for interactive storytelling in AAA

Qualifications

  • 4+ years of professional programming experience, ideally in game tooling.
  • Strong knowledge of C++ and best practices.
  • Experience building tools for narrative-driven games (dialogue editors, cinematic tools, scripting).
  • Solid understanding of branching story logic and cinematic pipelines in AAA productions.
  • Familiar with UI frameworks such as Qt, ImGui, or WPF.
  • User-focused mindset with iterative tool development.
  • Excellent communication and collaboration skills.

Responsibilities

  • Design, implement, and maintain tools for cinematic design and dialogue systems.
  • Collaborate with narrative designers, writers, cinematic teams, and engineers to tailor tools.
  • Develop a robust conversation editor integrated with gameplay.
  • Build visual, non-destructive editing tools for branching dialogue and localization.
  • Improve narrative workflows for faster iteration.
  • Maintain or integrate the UI framework with third-party solutions.
  • Write clean, maintainable code for live authoring and rapid iteration.

Skills

4+ years exp
C++
Narrative tools
UI frameworks

Tools

Qt
ImGui
WPF

Job description

Job Description

Elsewhere Entertainment is looking for a talented Senior Tools Engineer to join our team and help shape the storytelling systems that will define our new AAA IP. In this role, you’ll take ownership of designing and implementing powerful, user-friendly narrative tools that empower writers, cinematic designers, and quest designers to craft compelling, emotionally resonant, and highly interactive experiences. From complex branching dialogues to cinematic scene authoring and narrative logic systems, you’ll play a key role in building the tools that bring our stories to life.

Job Title

Senior Tools Engineer

Requisition ID

R026631

You’ll help us by…
  • Designing, implementing, and maintaining tools that support cinematic design, branching dialogue systems, and narrative logic workflows.
  • Partnering closely with narrative designers, writers, cinematic teams, and gameplay engineers to understand their needs and deliver tools that enhance storytelling capabilities.
  • Supporting the development of a robust conversation editor and cinematic authoring environment that integrates with our gameplay and mission systems.
  • Building intuitive, non-destructive, and visual editing tools for branching dialogue, VO management, localization support, scene playback, and sequencing.
  • Identifying and improving narrative workflows and pipelines for greater productivity and iteration speed.
  • Maintaining and evolving our proprietary UI framework or integrating third-party solutions where appropriate.
  • Writing clean, reliable, and maintainable code that supports live authoring and rapid iteration.
You’re awesome because you have…
  • 4+ years of experience as a professional programmer, ideally with a focus on game development or tooling.
  • Solid knowledge of C++ and development best practices.
  • Experience building tools for narrative-driven games (dialogue editors, cinematic tools, scripting systems, etc.).
  • A strong understanding of branching story logic, dialogue trees, and cinematic pipelines in AAA productions.
  • Practical experience with UI frameworks such as Qt, ImGui, WPF, or similar, with an eye for building elegant and efficient authoring interfaces.
  • An appreciation for the needs of narrative and cinematic teams, with a user-focused mindset and an iterative approach to tool development.
  • Excellent communication and collaboration skills to bridge the gap between engineering and creative disciplines.
  • Passion for storytelling in games, and a desire to build the best possible experience for both players and creators.
Bonus points for…
  • Experience with cinematic or dialogue systems in games like The Witcher 3, Cyberpunk 2077, Dragon Age, or Mass Effect.
  • Familiarity with VO pipelines, localization workflows, and runtime scene playback.
  • Knowledge of narrative scripting languages or node-based visual scripting systems.
  • Experience working with narrative design tools such as Articy:Draft, Twine, Ink, or proprietary equivalents.
  • Understanding of Unreal Engine or other AAA game engines.
  • A deep love for interactive storytelling and narrative design in games.

At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.

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