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People Can Fly is seeking a senior game animator to follow the game’s vision and craft high-quality character animations. You’ll blend hand-key animation with motion capture data to support gameplay and visuals, iterating on assets in-game and collaborating across disciplines for a player-centric experience.
The role requires 5+ years in game animation, strong anatomy understanding, and experience with Maya, MotionBuilder, and Unreal-like pipelines.
People Can Fly is seeking a senior game animator to follow the game’s vision and craft high-quality character animations. You’ll blend hand-key animation with motion capture data to support gameplay and visuals, iterating on assets in-game and collaborating across disciplines for a player-centric experience.
The role requires 5+ years in game animation, strong anatomy understanding, and experience with Maya, MotionBuilder, and Unreal-like pipelines.