Senior Gameplay Animator — Remote Europe

People Can Fly

Rzeszów

Hybrid

PLN 154,000 - 264,000

Full time

5 days ago
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Job summary

People Can Fly is seeking an experienced game animation artist for Project Florence. You will implement in-game animations, troubleshoot with other departments, and prototype archetypes while contributing to motion-capture shoots.

Candidates should have strong anatomy knowledge, timing, and fluent English communication. Familiarity with Unreal, Maya or MotionBuilder and scripting is advantageous. The role is remote/hybrid within Europe for candidates based in Europe.

Qualifications

  • 5+ years in game animation required.
  • Experience with creature/quadruped animation.
  • Strong anatomical knowledge and timing.
  • Excellent English communication.

Responsibilities

  • Implement in-game animations and troubleshoot across departments.
  • Prototype archetypes and contribute to motion-capture shoots.

Skills

Game animation experience
Creature animation
Anatomy knowledge
Timing
English communication

Tools

Unreal
Maya
MotionBuilder
Scripting

Job description

People Can Fly is seeking an experienced game animation artist for Project Florence. You will implement in-game animations, troubleshoot with other departments, and prototype archetypes while contributing to motion-capture shoots.

Candidates should have strong anatomy knowledge, timing, and fluent English communication. Familiarity with Unreal, Maya or MotionBuilder and scripting is advantageous. The role is remote/hybrid within Europe for candidates based in Europe.

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