Senior Animation Programmer — Flexible Hours Impactful Work

Techland

Warszawa

On-site

PLN 200,000 - 320,000

Full time

12 days ago
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Benefits offered by this job

Private medical care
Life insurance
Development budget for each employee
Two paid training days and CSR support
English and Polish language classes
Gym access (Warsaw office)
Free car park (limited space in Warsaw

Job summary

Techland is seeking a Senior Gameplay Programmer to own the development of gameplay and cinematic animation systems for its next generation titles. You will collaborate with engineers, designers, and artists to optimize workflows and ensure robust engine integration.

The role emphasizes performance, correct use of animation graphs, and cross-team communication, with a focus on English-language collaboration across Warsaw offices.

Qualifications

  • Minimum five years of professional programming experience.
  • Expertise in C/C++.
  • Excellent problem-solving and debugging skills.
  • Experience with multi-threaded and allocator-aware programming.
  • Experience with memory and performance optimization.
  • Experience with animation graphs, blend trees and state machines (Unreal, Havok Animation, Morpheme or similar).
  • Solid understanding of 3D maths and linear algebra.
  • Proficiency in algorithm design; understanding of complexity and software architecture and design.
  • Ability to write clean, maintainable and extensible code with attention to reusability.
  • Great communication skills, enthusiasm and initiative.
  • Very good command of English.

Responsibilities

  • Researching, developing, maintaining, and improving gameplay and cinematic animation systems while maintaining robust flexibility for use by AI, designers and animators.
  • Taking ownership of gameplay and cinematic animation features from content creation tools to the engine runtime.
  • Collaborating with programmers, designers, and artists - gathering requirements, helping troubleshoot problems and improving animation workflow efficiency.
  • Working closely with animation leads and animation director to raise the quality bar for animations in the game.
  • Profiling, identifying, and eliminating bottlenecks in complex data processing pipelines and tools (performance, memory, network, IO).
  • Creating documentation for the gameplay and cinematic teams.
  • Staying up-to-date on animation technology trends and new developments.

Skills

C/C++
Multithreading
Memory optimization
Animation systems
English proficiency
Debugging skills

Tools

Unreal Engine

Job description

Techland is seeking a Senior Gameplay Programmer to own the development of gameplay and cinematic animation systems for its next generation titles. You will collaborate with engineers, designers, and artists to optimize workflows and ensure robust engine integration.

The role emphasizes performance, correct use of animation graphs, and cross-team communication, with a focus on English-language collaboration across Warsaw offices.

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