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BeamNG GmbH in Germany is seeking a seasoned Game Engine Programmer to deepen our real-time rendering pipeline, optimize performance, and extend cross-platform graphics support.
You will work on DirectX 12, Vulkan, and shader work, collaborating with artists and engineers in a remote-first, international team.
The role requires strong C++ expertise, multithreading, and a proactive ownership mindset to deliver sustainable, high-quality code.
BeamNG GmbH in Germany is seeking a seasoned Game Engine Programmer to deepen our real-time rendering pipeline, optimize performance, and extend cross-platform graphics support.
You will work on DirectX 12, Vulkan, and shader work, collaborating with artists and engineers in a remote-first, international team.
The role requires strong C++ expertise, multithreading, and a proactive ownership mindset to deliver sustainable, high-quality code.